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Cept For Her

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Everything posted by Cept For Her

  1. I honestly would keep quiet because I dont really care what happens to me, so long as my friends and the people I care about get to enjoy their lives and live them happily and to their fullest potential. Me snitching on them would go against that, and would probably just make them angry with me (which is annoying when people dont get mad at me when i do dumb shit). I just tend to care about people and I want to make everybody as happy as they can be even if I dont get to be happy, so I think silence is the best choice for me with the prisoners dilemma
  2. Thanks for the RIGGED giveaway lol. No but seriously dude, thanks for all the help you gave the server in giving people a reason to join and actually play instead of just for fun. Hopefully we can find something of similar standards in the future to motivate people to play with other than events.
  3. If you have any good maps or find any good maps, you can suggest them here on the forums. I agree that the same maps being played is boring but theres not much that can really be done about it unless someone goes and looks for better maps, because the alternative is people leaving because they dislike a map thats being played
  4. I could see this being a small problem for ts who are new to the server and trying to buy a golden knife but think they didnt cause of their skin being equipped so they cant see that its golden. I think i actually had that issue once and i didnt realize that it had actually gone through, i just though that it didnt work and i moved on. It would probably be a smart idea to make something pop up for the ts who buy the knife so that way they can be reassured that they actually bought the knife instead of getting frustrated when they still see their same skin.
  5. Thanks for moving the time back a bit greggy!!! Definitely going to please some people with that change, and i dont think they care too much about when it is as long as they get their giveaway
  6. Is that 1-2 est????? Also thanks for the giveaway still occuring even though we didnt hit 200!!!! (We did hit the original goal of 250 though)
  7. Even if its not store credits, we could offer them a special model to use or something of that sort thats a cosmetic perk, so people can say “howd you get that?” And they say “ph i played on ze or jb or ttt or mg for 15 days so i get this specific model for that server”. Theres many different ways to reward players for their time spent, the only question is whcih one is the best for maintaining the servers while giving people something awesome to earn.
  8. Pretty much I just hold myself back because I cant get out of the same damn cycle of doing stupid things in life. Ive liked someone for four years and she doesnt want to be with anybody at all, yet I seem to just not let go even if I find someone else that I like and enjoy being with. Essentially the only thing that holds people back is their tendency to fall into habits that they cant break easily, and its up to everyone to really hold themselves to not do something even if its something they just do naturally. Essentially you just need to do something and deal with the consequences of your actions. If you REALLY want something to happen, take the steps to making it happen, and if it doesnt then that sucks but thats life, and youll always have friends and people to be there for you.
  9. Although this would seem like a fun idea, i dont think the knuckles model is going to be used anytime soon as it encourages slight micspam and tends to crash the server as wesker said in an earlier post here. This event could be done without the models however, and turn it into a VIP Event with the same premise as if the VIP dies then the round is lost, like the VIP round is SuperShitShow
  10. This would essentially fit under the models event category, however i'll make a sub-category for it under the models event
  11. I was thinking that it could be cool to reward people in-game with store credits if they are given a forum award for playing on the servers for the amount of days required or for surf the proper percentage. For example, if someone reaches 5 days in ze then they could be awarded 250 store credits on the servers. If the same person gets 5 days on JB then they would again recieve 250 store credits. If someone reaches 15 days they could get more store credits for a bigger milestone of playing. Essentially Im suggesting that we implement a way to reward people on the servers for spending the time on that server. While the forum awards are cool and everything, it would be even more cool to give players in game rewards for their dedication to playing. I feel like this might motivate people to spend a bit more time on the servers because they would essentially get rewarded for having fun, and would possibly drive them to help make a better community of players.
  12. Then we should make it like TTT as well then. I know that ZE uses the !zclass for models and those only equip on round start. I think its just unecessary to have to change a model mid round, as it can take away from you focusing on the actual gameplay, and being more focused on astherics. Plus if people really still wanted to be sneaky when they were playing these gamemodes, then they would just unequip everything to not draw attention to themselves. Its not really a matter of that it makes the gameplay harder or not (which it can make it harder), its more of a matter that people wont even know the difference if they have a certain model equipped or not, so its better just to make it equip on round start so as to avoid confusion and decrease in gameplay concentration during the rounds in both TTT and JB
  13. Think this suggestion is straying into too much of a debate on kos on people instead of how !models works. I agree that it should change only at the beginning of rounds, so if someone sets a model after the first say 15 seconds of a round, then it will not equip until the next round. The models dont affect gameplay too much, so making it change at round starts shouldnt cause any problems. The person using the model cant see it anyways, so why not just give the cts a simpler time and make it so you dont have ts changing how they look everytime they get a kill.
  14. I think this a good idea, seeing as there tends to be frequent giveaways happening from players in the community. As venom said, people tend to post it in the classifieds section, so i think it would be the best idea to create another subsection in the classifieds for giveaways
  15. So basically we are doing syndicate gamers zm seever and ze map testing this weekend. Neat, thise anime models are a good idea to have the option to change unlike the knuckles model event where everyone had to use them (think thats why the seever crashed). Im gonna miss the map testing but ill be on later probably
  16. Figured I would just try to organize the ideas people had for events on the ZE server. If you come up with an idea, just post it here and Ill update my post with the idea once i see it and then it can be discussed. This way we can have a whole thread of ideas in an easy place to find if we need a good idea for another event. That being said, here are some of the fun ideas we’ve already thought up as a community: * Map Related Events - Play through a series of maps like surf maps or shroomforests * Models Event - Humans or Zombies are changed to be specific models * RTV Level Event - Run through and try to reach/beat maps with RTV levels * Climb Event - Start with easy ZE maps like icecap and climb to hard ones like frostdrake - Arctic Event (Was Ice Event but Charizard wanted it changed) [ice Cap, Arctic Escape, Ice Hold, Frostdrake, etc.] * Boss Rush Event - Play maps with the most challenging bosses and try to beat them as quickly as we can * Weapon Restriction Event - Restrict certain weapons to use on certain maps such as shotguns only on icecap - Pistols Only [suggested increased knockback] - Shotguns Only [Voodoo Islands is good map for this] * No Mercy, Only Suffering Event (aka Ph3onix Event) - Restrict all but P90 and M249 - 1 HE per human - Icecap spawns on all maps - Limited ammo w/ 999 in reserve - No Rebuys * Chaos Event - Increase Zombie Spawn Rate - Increase Zombie Speed - Increase Ammo Clip for Humans (extended magazines) * Headshots only - Only headshots deal knockback to the zombies * SuperShitShow Event - Every round has a random change to it, such as different gravity, or movement speed * Fail Event - Fail Knives Return - Fail Nades Return - Awps and Shotguns get old knockbacks * Flying Zombies -AWPs only - Super knockback - Maybe low gravity for zombies (if you REALLY want to make it chaotic) * VIP Event -1 to 3 VIPs are chosen as humans - If VIP dies, humans lose - If VIP disconnects, another VIP is chosen * Zombie Tank Event - Mother Zombies have little to no knockback - Mother zombies are slower - New zombies have increased knockback - New zombies have more speed * Reverse ZE Event - Zombies must escape humans - Zombies don't regenerate hp - Zombies have fail knives to knock back humans - Humans guns have limited range * Holiday Related Events - Do events that are related to the holidays in the year - April Fools Day - Icecap Spawns on every map - Exploding chickens (like on dustII) - 50% chance of human/skin switching (raised mother zombie cap) - Easter - Auto bhop enabled - Give everyone bunny models * Old School ZE Event - Turn on Player Collisions (noblock disabled) - Play a bunch easy old style ZE maps like LOTR, Jurassic Park, or the Atix Maps - Limited Ammo/Use !zmarket to buy - Fall damage enabled - Fail Nades Enabled Event Suggestion Color Code: Just a reminder that these events could be mixed together to create a bigger event. For example, the Climb Event could be mixed with Weapon Restrictions to create a fun time that is really challenging. History Of Events Done On ZE:
  17. Goin to college next year and im lookinf to study electrical engineering as i work with my dad sometimes doing jobs and it seems easy enough to do so I figured why not just stick with what ive already started learning slightly
  18. Just curious as to what some of your favorite map features are on JB maps. What I mean by this is features like minigames, deathgames, or parkour type events. Examples are dropper like on undertale, colors like on any map basically, or stuff like climb and surf. Also curious to peoples opinion on having soccer in a map, if you actually enjoy it or just like having a place to send the T’s every round like pool as well.
  19. Im completely in support of having this happen, as it would be more helpful for newer players like myself to find the easier maps to play and get better on
  20. I like the idea of putting them both on cooldown if one is played. Personally I dont know what the cooldown time is for the map nominations, however I feel like if one of the versions is played, then the other should also go on cooldown, but for less time than the other. For example: Razer (orignial) was just voted to be played. This map now goes on cooldown for nominations for a few hours (i think its eight maybe?). Since the original razer goes on cooldown, the revamp should go on cooldown for about half of the time that the original is on cooldown (i think 4 hours?). This way, the maps can be played back and forth with the cooldowns, and wouldnt make an overplay of essentially the same layout maps with different graphics and somewhat different secrets.
  21. Could have a gui pop up asking the question, and if it was answered yes, then the time and damage logs could be recorded to something for future reference if it happens multiple times. Idk though, im just giving out random thoughts on the subject
  22. I think this is the part where greggy is starting to get worried and end up “accidentally” deleting the thread so he dont got to give away the $200 that he promised us at 250 but then lowered our goal to 200.
  23. I understand that the problem is that most of the map areas are deathgames, but that doesnt mean they cant be used. If people agree to play a deathgame, the cts should try to involve the map implemented ones more often instead of reverting to simon says all the time, because it gets boring after the first 3 times of doing it, and often brongs toxicity in people complaining that they did what simon said yet were still killed. The goal is essentially to create an environment where people want to use the deathgames to have fun, but still have the option to not participate and be bored standing in soccer.
  24. The issues with JB seem to not be the choices of maps as much as it is also due to the players themselves. I notice that people tend to stray from the maps theyve never played, but how else would they learn them when they could be great fun. As it comes down to in every server, its the players that determine how enjoyable it is to play there. At this point on the JB server, it seems as if the maps have become just a place to enforce the same actions and play the same deathgames. The maps were designed to be fun and to allow players to enjoy using all of the map mechanics. When cts only send the ts to pool or soccer when theres places for little minigamed they could go to, it tends to be more fun as it gives the ts something to do instead of watch the wall crumble at the back of their cell. Some maps could be quite enjoyable if used correctly, however most cts tend to just give the same lame orders because thats what everybody else does. If you really want to get players on the server and have that energy flowing, then you have use the map as much as your brain to give people a good time, because the server is more than just killing the enemy, its about having fun and making memories.
  25. The LR suggestion i dont see being much of an issue since the plugin used restricts the command being used until a certain amount of players are still alive. At this point, its pretty simple to tell who is in an lr and who is not. Another problem is that if an lr is done without the plugin bevause they wanted to do something different, they would not have the special beacon saying theyre in an lr, and therefore could be unintentionally killed by a ct not knowing they were in an lr.
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