Jump to content

? servers

? players online

Andrew

Regular
  • Posts

    537
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Andrew

  1. can we do death run but the runners are blind
  2. if the player says otherwise, you should slay.
  3. I haven’t played JB yet, can you deal damage with the knife to the opposing team?
  4. Mg Course Map Req

    yay! Cant wait to play them!
  5. Mg Course Map Req

    Here are the pic for the exploit. I took 5 different pic to show where you can go and how this is abused. https://imgur.com/a/slwxs2O https://imgur.com/a/gYpY9fT https://imgur.com/a/K0vdhBg https://imgur.com/a/ao6odRY https://imgur.com/a/g5rsJL9
  6. Your Favorite Sport

    I currently play varisity Tennis at my high school and I’m hoping to get to state again. However, I think watching it is incredibly boring.
  7. Already been done.
  8. You didn’t hear? They added a flamethrower in the new update.
  9. Mg Course Map Req

    Ok I’ll attach a screenshot when I get home.
  10. I know that there is a specific place to submit map requests, but instead of posting four different maps, I thought it might make life easier if I just condensed it into one singular post. Either way these are three course maps that I can recommend. Each can be done in the 5:00 time frame and are relatively easy and short. 1: mg_mikis_course Download: https://gamebanana.com/maps/182684 This map, out of the three is mid level. It is short, features some small secrets and skips and is generally easy to beat. Pics are included in the link. 2: mg_wipeout_course_v1b Download: https://gamebanana.com/maps/174845 Of the four maps, this is probably the easiest. Most people will be able to do this with ease but can be challenging at some points. However, there is a spot where you can exploit, I can provide a pic if you want, and escape out of the map and go straight to the end. However, this is already apparent in the current course maps so I don't think that it will pose a problem. 3. mg_minecraft_adventure_final_fix Download: https://gamebanana.com/maps/185151 Out of these 4 this is the longest, but it features multiple skips and secrets which speed up the time greatly. W/o the skips, it would take 2-6 min, but that is if you go through the entire course. It is probably the hardest of the bunch and will challenge most people. It has multiple different areas, all with different obstacles which is cool because it isn't purely bhop or basic kz. 4. mg_escape_castle_v3 Download: https://gamebanana.com/maps/195141 This is the second longest map, but it is generally easy. Has quite a bit of memorization including a invisible maze and another maze type bhop section. However, the bhop maze can be used to team kill or troll so you may want to watch out for that. These are a few of the short course maps that I think you should take into consideration. I don't think adding all of these is necessarily a good idea, but its just a foundation for our returning game mode. Like I said, all these maps are able to be completed in under 5 min due to skips and secrets and if its necessary, you guys can increase time to 7 min max. Hope this helps and have a good day.
  11. I mean it’s simply a game mechanic. It’s there to be taken advantage of. It’s not like the CT gets it and The Ts dont. Both players have the option to use this and I don’t really think that this a relevant problem. From my experience, I’ve seen no one complain about this and personally, unless some sort of abuse or bug comes from this, I think nothing should be done about it.
  12. Im pretty sure he said he did that. I think he is asking to be accepted because he has been waiting.
  13. All of you peasents. I got a fine ass Mac book pro 13 inch with a loud ass track pad. Fight me
  14. Did I miss it. Damn
  15. Idk it feels like longer than 3 months. I do like it more but idk what else would’ve happened to them that my only guess. Also I meant that when they were removed originally, it seemed to only be ZE at the time idk
  16. I mean, this would be pretty useless, but the closer I think that it could get is if, like on ZE, the physical model you currently have equipped showed the models arms rather than the basic CT or T. Other than that, I mean why tf do you even want this lmao
  17. I’m mean they’ve been removed for almost a year now from all the server. I guess it just makes sense to remove them on all the servers rather than just one. I do wish I got my 4K cred back tho
  18. The reason why I said the damage might be reduced it because, lets say a certain weapon like an AWP is no longer allowed to usher a warning shot, if said player did more than 50 damage, it is worthy of a trip to medic. This isn't meant to be a thread on, changing the amount of damage a warning shot should do, more on what weapons can and cannot be used to give a warning shot.
  19. I understand where you are coming from, mostly because it would make rules more and more confusing. However, the reason behind the post is to prevent accidental free kills. If an AWP was discouraged from being something to warning shot with, then it would minimize the chance of someone dying because another player shot them in a place where is wouldn't be considered a warning shot. Once again, I don't want to necessarily alter the amount of damage in which a shot should do, but rather the guns in which are allowed to be used to shoot someone with. I don't know if this makes anymore sense, just let me know if you have anymore questions. Im also not saying we need a specific RULE where is a "fake" warning shot, I think this should be categorized under freekill, but like I said above, If an AWP wasn't permitted to be a weapon that can be used to give a warning shot, then the chance of an accidental freekill is almost 0 in regards to warning shots.
  20. I don't think that the warning shot itself should be changed, but limitations on the gun in which a warning shot should be ushered. Like, not warning shot with an AWP or a ssg-08 or a R8, all of which can unintentionally kill a player.
  21. Now, I don't think that warning shots are bad, but I do think that there should be a limit on the way they are used. Especially, with the guns used to warning shot with. For the past week, I can recount multiple times that I have been warning shot with an AWP, which commonly results in the death of a player and me. Also, the R8. Even the scout. All these weapons have the capability to one-shot a player without armor. Now, earlier today, a player used a R8 to warning shot me which ended up doing 102 dmg from the back/chest. Obviously, this isn't a warning shot. Also, I have been warning shot with a scout to the chest which one shots me. Also, based off the rules, there needs to be two warning shots given to the respecting player before he or she is actually killed. From my own experience, there have multiple times where some idiot decides to warning shot me with a chest deag shot or leg me with an AWP. Then, later that round, or at the same time, I am warning shot again, but killed due to the guns dmg. Now, warning shots shouldn't be removed, but it would be nice if we encouraged players to stray away from using weapons that do a significant amount of damage. Maybe lower what a warning shot must be, decreasing the dmg from 1-99 to maybe 1-50. Its just a thought and its really up to you guys to do what you please with this.
  22. Well, regardless, sounds like an enjoyable event. I’ll probably pop in for a bit.
  23. I’m clapping but you can’t hear me
  24. It would be cool if you could pick up a scout or awp or something. I also think it would be kinda cool if there was a big open map sort of things kinda like it would be irl
  25. Do we choose from an assortment of weapons or is there like preset weapons cuz a Negev would be op and all the smg or any of the guns that shoot bullets.
×
×
  • Create New...