@Gentoo no retakes servers that I've seen correctly train you for a realistic retake in comp. In competitive you're only retaking as a ct when there's a tangible advantage at hand, e.g. a t is low hp, you have someone in the bombsite already, or a sizable man-advantage. In this server there's no advantage to be had. I understand that the defender of the bombsite, whoever is currently in control, has an inherent advantage. I think retakes should stay that way of course. But it just feels futile to be retaking a bombsite round after round against 5 full health t's with utility and kriegs with no advantageous positioning. In a real game, which you're allegedly practicing for by playing retakes, you'd save.
You can't make people start with low health or spawn a ct in the bombsite for obvious reasons, so doing what we can to make it more fun when you're stuck on ct side should be something we do.
And for the idea of the gamemode being used to practice to retake effectively in comp, I completely understand why you would think that, but the meta of the server and it's regulars do not reflect that. Our players will drypeek or push positions like truck on cache or library on inferno just to catch out a player and kill him, where in a comp (depending on rank of course) it's risky play that won't pay off if you do it every round. Our regulars play to get their points higher than their friends on the leaderboard. They aren't practicing nade lineups or flashes to try and secure the round, they're going for kills.