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Coffee Crisp

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Everything posted by Coffee Crisp

  1. korean shut up
  2. Between A&W, Burger King, and Popeye's. I had a really bad Steak Soft Taco and Chilli Cheese Fries the other day and I am never eating Taco Bell again because of that.
  3. The dubstep version made me laugh. R7wrDCSbsgA
  4. All those 'teamwork' encouraging maps are still on the rotation. I would never take them off. It's really up to the players to vote for them but most of them don't or RTV a minute or two in. The only solution is nuking the second generation Escape maps but that would kill population. A music plugin would be interesting but most people like myself would rather immerse themselves in our own iTunes/Winamp/WMP(God forbid)/whatever playlist. It's fully possible to add a radio plugin but I personally think it's a waste. I'll research into it later and see if there are any Sourcemod compatible plugins. As for skins: suggestions are always welcome, removal/adding and such. I personally find the Quake and Biosuit the silliest out of all of them and I wouldn't mind removing it and replacing it with something cooler like MW2 skins. I'd have to talk to Paul about adding them though as he did all the work with the skins and I never took the time to learn how to add them myself. Don't be discouraged to spam me with links or request for removal as it is fully possible.
  5. I think it was broken in the update. Either that or it was removed because all it was was people getting goomba stomped on the elevator and running to the end then dropping as much props into the stairwell to survive for round end which was still a couple minutes away. p.s: I finally rechecked the thread. The grammar and mistakes and random colours was killing me.
  6. Update 5. I have updated the rest of the maps with block now. Happy blocking ze_30_Seconds__b21 ze_ApertureScience_OB ze_barrage_b4_2 ze_biohazard_v2b_004 ze_biohazard_2_rpd_v3a_004 ze_blackmesa_escape_e1 - Block -Has block now. ze_death_star_escape_v4_3 ze_elevator_escape_jbg_final - Block -Has block now. ze_Escape_Fear_FINAL_fix ze_FFVII_Mako_Reactor_v2_2 ze_FireWaLL_lab_epidemic_v1a ze_FireWaLL_laboratory_v1c ze_gibletz_establishment_b6 ze_haunted_lab_escape_v2c ze_IamLegend_b2 - Block -Has block now ze_indiana_jones_v4a_004 ze_infiltration_final_v4e_004 ze_laststand_remix_v2 ze_licciana_escape_v2 - Block -Has block now. ze_LOTR_Helms_Deep_v5 ze_LOTR_Mines_of_Moria_v5_1 ze_LOTR_Mount_Doom_v3 ze_mario_tower_v4 ze_military_escape ze_minecraft_b3_ ze_Moon_Base_V1 ze_MotanumInc_OB ze_mytex_escape_v3 ze_Paranoid_Ultimate_v10_4 ze_parkour_fix ze_PotC_v3_4fix ze_predator_ultimate_v1_2 ze_raccoon_facility_v5c - Block -Has block now. ze_resident_evil_v7_3_fix ze_river_escape_v3 ze_rooftop_runaway2_v5 - Block -has block now. ze_sg1_missions_v2_1 ze_showdown_v7_dfix ze_snowcrash_escape_vf ze_sorrento_escape_v5 - Block -has block now. ze_sst_b2_1 - Block -has block now. ze_stargate_escape_v8 ze_Surf_Facility_Final ze_titanic_escape_v2_3 - Block -has block now ze_underground_escape_v6 ze_voodoo_islands_v8_2 ze_ztastic_v1_b zm_ATIX_helicopter_uvfix - Block -has block now zm_ATIX_panic_b3 - Block -has block now zm_boatescape6_remixx_uvfix2 - Block -has block now zm_island_escape_beta_10_fixed - Block -has block now zm_spacestationflee_v2_fixed - Block -has block now
  7. One of my favourite tracks from the whole series. MyTlVIaOEjU The highest rated comment with the song names is mine. H3jlgig5oYQ
  8. Update 4. ze_30_Seconds__b21 ze_ApertureScience_OB ze_barrage_b4_2 ze_biohazard_v2b_004 ze_biohazard_2_rpd_v3a_004 ze_blackmesa_escape_e1 - Block -Has block now. ze_death_star_escape_v4_3 ze_elevator_escape_jbg_final - Block -Has block now. ze_Escape_Fear_FINAL_fix ze_FFVII_Mako_Reactor_v2_2 ze_FireWaLL_lab_epidemic_v1a ze_FireWaLL_laboratory_v1c ze_gibletz_establishment_b6 ze_haunted_lab_escape_v2c ze_IamLegend_b2 - Block -Has block now ze_indiana_jones_v4a_004 ze_infiltration_final_v4e_004 ze_laststand_remix_v2 ze_licciana_escape_v2 - Block -Has block now. ze_LOTR_Helms_Deep_v5 ze_LOTR_Mines_of_Moria_v5_1 ze_LOTR_Mount_Doom_v3 ze_mario_tower_v4 ze_military_escape ze_minecraft_b3_ ze_Moon_Base_V1 ze_MotanumInc_OB ze_mytex_escape_v3 ze_Paranoid_Ultimate_v10_4 ze_parkour_fix ze_PotC_v3_4fix ze_predator_ultimate_v1_2 ze_raccoon_facility_v5c - Block -Has block now. ze_resident_evil_v7_3_fix ze_river_escape_v3 ze_rooftop_runaway2_v5 - Block -has block now. ze_sg1_missions_v2_1 ze_showdown_v7_dfix ze_snowcrash_escape_vf ze_sorrento_escape_v5 - Block -has block now. ze_sst_b2_1 - Block -has block now. ze_stargate_escape_v8 ze_Surf_Facility_Final ze_titanic_escape_v2_3 - Block ze_underground_escape_v6 ze_voodoo_islands_v8_2 ze_ztastic_v1_b zm_ATIX_helicopter_uvfix - Block zm_ATIX_panic_b3 - Block zm_boatescape6_remixx_uvfix2 - Block zm_island_escape_beta_10_fixed - Block zm_spacestationflee_v2_fix- Block
  9. Update 3. ze_30_Seconds__b21 ze_ApertureScience_OB ze_barrage_b4_2 ze_biohazard_v2b_004 ze_biohazard_2_rpd_v3a_004 ze_blackmesa_escape_e1 - Block -Has block now. ze_death_star_escape_v4_3 ze_elevator_escape_jbg_final - Block -Has block now. ze_Escape_Fear_FINAL_fix ze_FFVII_Mako_Reactor_v2_2 ze_FireWaLL_lab_epidemic_v1a ze_FireWaLL_laboratory_v1c ze_gibletz_establishment_b6 ze_haunted_lab_escape_v2c ze_IamLegend_b2 - Block -Has block now ze_indiana_jones_v4a_004 ze_infiltration_final_v4e_004 ze_laststand_remix_v2 ze_licciana_escape_v2 - Block -Has block now. ze_LOTR_Helms_Deep_v5 ze_LOTR_Mines_of_Moria_v5_1 ze_LOTR_Mount_Doom_v3 ze_mario_tower_v4 ze_military_escape ze_minecraft_b3_ ze_Moon_Base_V1 ze_MotanumInc_OB ze_mytex_escape_v3 ze_Paranoid_Ultimate_v10_4 ze_parkour_fix ze_PotC_v3_4fix ze_predator_ultimate_v1_2 ze_raccoon_facility_v5c - Block -Has block now. ze_resident_evil_v7_3_fix ze_river_escape_v3 ze_rooftop_runaway2_v5 - Block -has block now. ze_sg1_missions_v2_1 ze_showdown_v7_dfix ze_snowcrash_escape_vf ze_sorrento_escape_v5 - Block ze_sst_b2_1 - Block ze_stargate_escape_v8 ze_Surf_Facility_Final ze_titanic_escape_v2_3 - Block ze_underground_escape_v6 ze_voodoo_islands_v8_2 ze_ztastic_v1_b zm_ATIX_helicopter_uvfix - Block zm_ATIX_panic_b3 - Block zm_boatescape6_remixx_uvfix2 - Block zm_island_escape_beta_10_fixed - Block zm_spacestationflee_v2_fix
  10. Update. ze_30_Seconds__b21 ze_ApertureScience_OB ze_barrage_b4_2 ze_biohazard_v2b_004 ze_biohazard_2_rpd_v3a_004 ze_blackmesa_escape_e1 - Block -Has block now. ze_death_star_escape_v4_3 ze_elevator_escape_jbg_final - Block -Has block now. ze_Escape_Fear_FINAL_fix ze_FFVII_Mako_Reactor_v2_2 ze_FireWaLL_lab_epidemic_v1a ze_FireWaLL_laboratory_v1c ze_gibletz_establishment_b6 ze_haunted_lab_escape_v2c ze_IamLegend_b2 - Block -Has block now ze_indiana_jones_v4a_004 ze_infiltration_final_v4e_004 ze_laststand_remix_v2 ze_licciana_escape_v2 - Block -Has block now. ze_LOTR_Helms_Deep_v5 ze_LOTR_Mines_of_Moria_v5_1 ze_LOTR_Mount_Doom_v3 ze_mario_tower_v4 ze_military_escape ze_minecraft_b3_ ze_Moon_Base_V1 ze_MotanumInc_OB ze_mytex_escape_v3 ze_Paranoid_Ultimate_v10_4 ze_parkour_fix ze_PotC_v3_4fix ze_predator_ultimate_v1_2 ze_raccoon_facility_v5c - Block ze_resident_evil_v7_3_fix ze_river_escape_v3 ze_rooftop_runaway2_v5 - Block ze_sg1_missions_v2_1 ze_showdown_v7_dfix ze_snowcrash_escape_vf ze_sorrento_escape_v5 - Block ze_sst_b2_1 - Block ze_stargate_escape_v8 ze_Surf_Facility_Final ze_titanic_escape_v2_3 - Block ze_underground_escape_v6 ze_voodoo_islands_v8_2 ze_ztastic_v1_b zm_ATIX_helicopter_uvfix - Block zm_ATIX_panic_b3 - Block zm_boatescape6_remixx_uvfix2 - Block zm_island_escape_beta_10_fixed - Block zm_spacestationflee_v2_fix
  11. Let a = b 1 = 2 1 = 2 x 8 (Infinity)/0 = Universe destruction.
  12. I got a pocket full of sunshine in my vagina.

  13. Never if it continues to crash the server.
  14. Map List: Thanks to Elleon and others. I will be adding two maps at a time every couple hours today. Perhaps I may add them all at once when I get lazy, but for now I am going to run things slowly to see how well things go. If anybody has any suggestions to what maps should or should not have block they may say so. ze_30_Seconds__b21 ze_ApertureScience_OB ze_barrage_b4_2 ze_biohazard_v2b_004 ze_biohazard_2_rpd_v3a_004 ze_blackmesa_escape_e1 - Block -Has block now. ze_death_star_escape_v4_3 ze_elevator_escape_jbg_final - Block -Has block now. ze_Escape_Fear_FINAL_fix ze_FFVII_Mako_Reactor_v2_2 ze_FireWaLL_lab_epidemic_v1a ze_FireWaLL_laboratory_v1c ze_gibletz_establishment_b6 ze_haunted_lab_escape_v2c ze_IamLegend_b2 - Block ze_indiana_jones_v4a_004 ze_infiltration_final_v4e_004 ze_laststand_remix_v2 ze_licciana_escape_v2 - Block ze_LOTR_Helms_Deep_v5 ze_LOTR_Mines_of_Moria_v5_1 ze_LOTR_Mount_Doom_v3 ze_mario_tower_v4 ze_military_escape ze_minecraft_b3_ ze_Moon_Base_V1 ze_MotanumInc_OB ze_mytex_escape_v3 ze_Paranoid_Ultimate_v10_4 ze_parkour_fix ze_PotC_v3_4fix ze_predator_ultimate_v1_2 ze_raccoon_facility_v5c - Block ze_resident_evil_v7_3_fix ze_river_escape_v3 ze_rooftop_runaway2_v5 - Block ze_sg1_missions_v2_1 ze_showdown_v7_dfix ze_snowcrash_escape_vf ze_sorrento_escape_v5 - Block ze_sst_b2_1 - Block ze_stargate_escape_v8 ze_Surf_Facility_Final ze_titanic_escape_v2_3 - Block ze_underground_escape_v6 ze_voodoo_islands_v8_2 ze_ztastic_v1_b zm_ATIX_helicopter_uvfix - Block zm_ATIX_panic_b3 - Block zm_boatescape6_remixx_uvfix2 - Block zm_island_escape_beta_10_fixed - Block zm_spacestationflee_v2_fix
  15. Recap of Recent Events If you guys haven't read the first thread about it here is the link. After constant discussions on the forum I have decided to return Escape to its prior state: Block+Noblock maps. I've actually had the idea in mind ever since the Orange Box update in Summer nuked everything for a bit and we had to force ourselves to switch to Noblock 24/7 AND Zombie Reloaded to recover some population when our server ranking took a beating. Key People Originally when VirDeBello and I got promoted we took management as Administrative Officers in charge of Escape. Vird helped a lot with map testing, rotations, nominations, etc, while I handled setting like knockback, weapon restrictions, etc. He did some uploading and pretty much took care of Escape whenever I was away (aka too lazy to do anything). He deserves a fair amount of thanks and will always be one of the most respected people here by me so far. Before the Orange Box Update we used to have cool random admin skins and donator skins. This is mainly thanks to LVG. While he didn't have to do the work that was my responsibility, he had helped me a lot with setting up of the skins. He did the research, the settings up, edited the configs, and etc while testing with me who picked out the skins and did pretty much the same. He honestly didn't have to do that and I don't even think he likes Escape, but I can't ever thank him so much for helping me out with such an annoying issue as a friend and as a good member for the community. Recently Paul had did something special for Escape. He had added a bunch of maps, supported map competitions such as the Mako Reactor one (which of course we won), and he with no help as far as I know added a bunch of Zombie and Player skins plus troubleshooted them. If there's anyone who deserves thanks for the sudden population increase recently it would be him. He ran events, even made a group for Mako, kept things fun by joining and making things interesting, and he's tested a fair amount of maps for me when he didn't have to. He's done so much I probably can't name it all. Most of all he's probably the main reason Escape hasn't died all together and has been removed. Unfortunately his penis has recently exploded so sorry kids, no dick sucking for a while. Rankings In the old days from 2007-2009 Escape was always 40/40 and was in the Top 100. It was pretty much the pride and pearl of ZM/SG, an amazing idea, and it towered over many of our servers during then and the other competition. Until a year or two back Escape was Block 24/7 and only had block maps from atix_helicopter to boatescape3-6. Teamwork and fun was the defining element of the server. When the Orange Box update came out, Escape dropped from the Top 100 in Gametracker to the thousands. Escape was empty, generally unloved, and I always had to spam events in Steam Community, in the chatbox, and in vent. If you've noticed recently I haven't done that in quite some time. This is because Escape has finally made it back to a fraction of its former glory and now is at 214th in GT, I believe. This is absolutely amazing news if you ask me. Back when I was in other servers of SG, the usual server announcement with Escape population would come with laughable to depressing numbers. Now I always see it with an average of 20+ players, a huge increase. What Will Happen Starting tomorrow I will start editing the map configs and a slow transition to Block+Noblock. Some maps that are supposed to have Block may not during this transition, but I will be working towards getting all of them over with in short time and hopefully without any noticeable wait. I am hoping that this will help the server for the future. The time I've spent here as an Administrative Officer has always prioritized securing Escape's future first and for most. What I'm predicting is a population decrease because of the Block maps and the complaints for the sudden change. This is where you, the players, come in. If you stopped playing Escape because of the Noblock I would like for you guys to come in and populate the server at least for the Block maps. I want to keep the population as stable as possible for this change in hopes that players will adjust to the new 'environment' and we will see population increase once again. If you don't usually play Escape give it a try for once as it's never too late to start and there's loads of people to follow around when you're lost. If you don't like Escape you can gtfo. Honestly, it all boils down to you guys in the end. It isn't up to those listed above or even myself. They've done their fair share of their work and have made me happy and proud. This will not work unless you guys help. You guys make up more of the population than us who are working behind the scenes (except James, he's fat) and if you guys don't join, one or two of us won't turn the tide. If this fails and I'm being realistic as I am honestly playing a really bad poker hand with the odds stacked up against me, we will have to stick to 24/7 NoBlock forever. So please, go join Escape if you love her. She loves to have people inside her. The turning point is in your hands now. much love, andre1028
  16. Reminds me a lot of the music from LOST. Strings and Piano would always be the main melodies for LOST's OST. c0gnLG3r1PY
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    :kiss:

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    :troll:

  19. I'm getting hit on?
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