K i just tried the map out.....some friendly suggestions
-The map is wayyyyyyyyyy to big now man.......that hallway that leads to the grav room?....is way to long and that will never work when the server is full. (By which i mean 0 chance the T's are gonna go in and actually stay in there......because its to hard for the ct's to get them in there and out of there w.o a huge chance of rebellion)
-The slide on the ct catwalk in pool should be in a lower area under catwalk......its gonna lead to alot of freekilling and T's abusing that they can go on catwalk there but not anywhere else.
-You should expand disco for the CT area......that one window is not nearly enough for the ct's to watch whats going on in disco.....i could barely even see part of disco.
-The low grav room is way to massive.....no way any CT could keep control of that room.
-The vents are wayyyy to confusing now and way to easy for T's to get to multiple areas now. To be honest vents should only lead to one area......because how one area leads to grav room and another besides armory honestly makes razor easier than it was before. Ct's are just gonna sit in the vents now really aggravating people.
-There really shouldn't be a vent in one of the T's cells. They already have 3 other ways of getting out.....adding another one....which not only can lead to armory but also the low grav room just adds another huge disadvantage.
-Also those tele's in armory while may seem good for the CT's....also cause a HUGE disadvantage for them.....because if 1 T gets into armory.....he now can be anywhere and not just front door or catwalk in armory. Also making it alot harder for the ct's than before.
-You shouldn't replace smoke grenades where the pistols use to be......this is gonna cause people to get upset lol (Like the map maker said haha no more pew pew'z for you)
Those are just some pointers but I if your gonna keep this the way it is.....it shouldn't be razor, but a different map name. I thought you were just gonna fix a few things......but everything seems to be the same to be honest (As in the razor layout All the tele's appear to be the same.........same vents leading to the same place's. Those tele's were the problems in Razor. Before cells opened....someone would be outside solitary, in pool, or in garage all within 5seconds. Than when cells opened the soda machine was a huge problem because people could just simply tele away to two different spots. But now that vents lead to more areas and armory can lead to more area's.......it makes it alot harder for the CT's.
I know this all looks negative......but it isn't Razor is a hard map to change......alot of people love the layout and any simple thing will piss people off. I would say if your gonna stick with this being an updated razor, i'd go back to the core of it. Keep it simple, don't keep adding more and more areas(To be honest razor has enough).....just stick to the core of the Razor gameplay and make it more balanced for the CT's......which seems to be the only problem for Razor as of now.
-If ya wanna PM me and talk more i'd me more than welcome to chat
-Morning