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Paralyzed

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Everything posted by Paralyzed

  1. Thank you my son. I like to thank myself and your mother as well for bringing you into our life.
  2. Good luck to all the teams playing this week!
  3. Date of crash: 13/06/2015 (13th of June) Map that was being played: jb_sg_dojo_v4-1 Number of people in the server: 19-20 Any errors or unusual messages displayed in console or in game chat? N/A Additional Information: This is the second time I've experienced a server crash playing this map. The server never comes back up by itself and needs to be started up by a higher up manually. I've got a feeling it has something to do with the in-game videos that are causing the server to crash, but I can't fully say that is the case.
  4. Damn, I hope you feel better soon Swede!
  5. Can imagine the game taking a lot of resources and probably needs a good dedi to be runned off. The game is also in it's alpha state whereas they still work on optimizing and fixing the amount of bugs they've came across. I'd say we wait until that is all done before considering opening up a server for the game.
  6. Congrats @SpikedRocker!
  7. As for PB, two separate servers could possibly work, however adding more slots to the server than it currently has will only result into bigger chaos, as already mentioned by some of you. Increasing the slots for MG could definitely work, as Vick already mentioned; it has the population to sustain more players. And ZE, meh, I agree with Pan32 really, it's fine the way it is.
  8. That kill I did was meant to be you...
  9. Not this year unfortunately, showed some of the videos of EDC to my friends tho. Will be driving through Las Vegas in 2017 (part of our roadtrip), so who knows, maybe around that time. The event is definitely something I want to experience.
  10. What's up Kennith! Good to see you stop by every now and then. We miss you.
  11. Server switched to ba_jail_electric_revamp_beta but it apparently crashes some of the clients their game (including myself).
  12. No time was set so it will most likely be rescheduled.
  13. I've talked to @Prez and we will have another 'map testing' event somewhere this Sunday. A time has yet to be decided, however it will be more suitable for us Europeans this time. Prez will go into more details for the time/timezones.
  14. Couldn't attend the test due to the fact that it was 3AM for me already. Good to see progress on the maps though! Looking forward to the next test, which hopefully I will be able to attend to, that is if it matches my timezone more.
  15. Congratulations.
  16. I can't be there today either. I guess it will be somewhere next week?
  17. If only this wasn't posted on this specific day I might of had believed it.
  18. Woahw. I was all ready for it @Dirk.... now I gotta catch some sleep because I need to wake up in 5,5 hours. Hopefully you will do another test run tomorrow so I get to see the maps myself as well (Unless some REALLY are terrible, then I don't even need to).
  19. Was wondering if someone was going to do it, I almost forgot that I requested them, lol. Got work though, so I'll see if I can attend. For the lazy ones; what time is that GMT? Anyhow, thank you Dirk for stepping up.
  20. Don't worry bro. Everyone has real life stuff to take care off every now and then. Seeing the current SA list you out of most shouldn't worry when it comes to activity lol, just make a higher-up aware that you will be inactive for a few weeks to take care of irl stuff. See you soon!
  21. As for TTT; I have no clue. Seeing the lack of responses my thread has received... I take it as people have either lost their interest or simply don't care what's going to happen to it. That's just an assumption though, don't pin me down on that one. I also would like to know what possibly needs to change to bring back people's interest in the servers we currently have. ZE is fully functional and has it's own player base now. In the past when we promoted new servers (Itch mentioned something like this as well in the above post) it dragged most of the players away from the server they were in to help fill up the other that everyone else is doing also, causing some instability (population wise) to the other servers. For example, the multi-gamemodes server; was great fun and all but it dragged away most of the TTT player base and that's exactly when the majority of the people (not everyone) stopped playing there and hasn't grown much in population again ever since. While it's a great thing having 20 of our community members fill up one server in the hope more people will join, it'd be even better if these 20 were spread out over the rest of the servers and not primarily focus on one server only, because it usually creates a chain reaction whereas your friends will start joining you as well and in the end all of the other servers (aside from ZE, as it has it's own player base) will be emptied out except for the one that everyone is trying to populate at the time. Of course, it's not going to populate by itself so we do need some help from our community members in order to fill it up, but we shouldn't just tunnel vision on the population of one server only as it will have an impact on the rest of the servers as well, as you can tell.
  22. I've been able to find a balance between gaming and real life for quite a while already (8 years of being here) maybe you should try that too. But yeah, if gaming takes the overhand and stops you from doing any school work resulting in you getting bad grades and whatsoever, then there indeed is an issue that need be looked into. GL & See ya!
  23. Map Suggestion Full map name ttt_artic Type of map (Gmod) TTT Link to map download http://steamcommunity.com/sharedfiles/filedetails/?id=303059376&searchtext=TTT_ Additional Information Workshop link only. Screenshots attached Yes
  24. Map Suggestion Full map name TTT_Riverside Type of map (Gmod) TTT Link to map download http://steamcommunity.com/sharedfiles/filedetails/?id=312731430&searchtext=TTT_ Additional Information Workshop link only. Screenshots attached Yes
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