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Elfbarf

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Everything posted by Elfbarf

  1. S&box

    yes if 1. it's good 2. it ever has a public release
  2. Just a quick update on these requests: ttt_minecraft_b5 - I'll go ahead and add this one later - it's a classic at this point. ttt_borders - added as ttt_borders_exp (thanks foz!) ttt_clue - already on the server ttt_forest - still indifferent about this one, I think it's kind of boring. If someone wants it enough to make a dedicated thread we can try adding it ttt_minecraftcity_b4 - going to leave this one off for now unless there's a strong desire for it - it's a bit small and open, and I think we have some better maps that are similar size/theme already ttt_equilibre - leaving this one off, it just has too many problems ttt_foundation - leaving this one off, it's just kind of bad all around de_dolls - leaving this one off as well - alstoybarn has a similar concept and I think it's a much better map overall
  3. I mean, that's possible with plenty of other maps, if people aren't familiar and vote for a small map with a large population, or something like Amsterville with 8 people. There's always RTV though. That being said, I'll go ahead and remove this one because the layout does just kinda suck regardless of player count.
  4. Disagree on the ugly/lame - I think it's neat to see a Portal/Portal 2 themed map given their rarity, and it's pretty well made as far as visuals are concerned. I do agree that the layout isn't great - the whole upper office area is a bit boring and pointless, and in the lower area people tend to remain in a pretty small area around the tester.
  5. i have never had fun on ttt
  6. This has been re-armed and added to the server
  7. I'm a bit concerned about some of the secrets from a gameplay standpoint. While 1 of them is just silly, the other 3 would definitely make a big impact on gameplay especially given how easy they are to obtain.
  8. Hi everyone I just wanted to put a current map list on here so people can check if a map is already on the server before requesting it, find what's new, etc. For recent updates check the latest posts below. Current maps:
  9. Never heard of this one - I'll check it out later.
  10. Happy to remove this one if it's a server killer - not a fan myself.
  11. Happy to give this one a try - we had it on the server back in the day but I'll need to rearm it first.
  12. It was well deserved - Eve just outplayed me
  13. We could possibly have "shitty map sundays" or something for it sure
  14. ttt_cloverfield has a body box that works in that way - it actually has a cover on it that detectives need to pay to remove. I personally think it might be better to have the opposite - traitors could spend a credit to cover it for a period of time or set off a nearby trap. Being able to freely dispose of bodies anywhere on the map is a huge boon to traitors - flare guns cost credits, take an equipment slot, and make a ton of noise.
  15. Do bodies get teleported anywhere when they're thrown off the walkways? If not I'm not thrilled about it as it makes life too easy for traitors.
  16. ttt_minecraft_b5 is fine - I can't remember if we had it back in the day but it's incredibly commonly played and we wanted to avoid having too many minecraft maps, which we already have several of. If people want it we can add it - I'm just wary of the server turning into 24/7 minecraft. Borders has quite a few missing texture/model errors even with CSS being mounted. The 'SGFix' version has completely broken shadows (missing textures so the entire map is covered in checkerboards) and models you can walk through as it wasn't made properly. I'm especially wary of adding it as it encourages the kind of toxic behaviour that led to the death of the original SG TTT server in the form of blocking doors with props as well as frequent RDM with the many explosive barrels in the common area. I understand that some players are nostalgic for it, but this can alienate new players. It's also just not a very good map - the 'underground' is thousands of hammer units away, completely breaking radar/DNA scanners. There's nothing of interest aside from the area around the traitor tester, leaving everyone to clump up there every single round. Clue is already on the server. Forest is okay; we debated adding it but it's a bit boring - it's just a small loop with very few branching routes/indoor areas. I wouldn't be opposed to this one but I personally think there are much better maps out there. Minecraftcity is ok - kind of the same thoughts about it as minecraft_b5 above, though I think the former is more interesting. This one is a bit small and not particularly special in my opinion. Equilibre is missing some textures found commonly across the map and it was removed back in the day as it isn't very fun for innocents. The entire map is covered in deadly water that bodies are instantly thrown in, preventing any from being identified. Foundation was rejected back in the day - it's pretty small and wide open, leaving traitors with limited options. There are also way too many explosive barrels which is just going to lead to frequent RDM. Dolls - we tended to reject rats style maps back in the day - they're very big and open (by design) which leaves scouting as the main strategy, which can get a bit dull for innocents and lead to frequent RDM. We added ttt_alstoybarn to the server which has the same kind of theme but with a more interesting layout and some TTT features.
  17. I would be happy to try this out if we can find an addon that only that enables it over a certain player count - it's probably unnecessary under 16. Not sure how strict the default values are either - might need to mess with it quite a bit before it feels 'right'.
  18. Home Page?

    I'm pretty sure that was something Amit was working on.
  19. i found albania in real life http://www.youtube.com/watch?v=WiFae_1LW9E
  20. Need some help.

    What is "what you were looking for"? You weren't very specific.
  21. hi guys

    not quite
  22. Currently I want my nose to stop bleeding so I can take off this fucking drip pad.
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