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We are happy to announce a return to CS2 Jailbreak! Join us tomorrow, March 14th, 4PM CST / 5PM EST / 2PM PST, for our launch event! We’ve been gone for a while, but with things settling down in the CS2 world, we believe it’s time to bring our mix of JB back into the world. I want to thank ThatTamer and BoTo for their great work on bringing this server into the fray. You can connect and check out the server by heading to our servers page. As usual, check out our Discord over here and get the Jailbreak role, and head to our #jailbreak channel!5 points
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General Server and Jailbreak Rules General Server Rules: Respect all admins and players alike. No spamming of any kind (voice or chat). Blatant or extreme racism is NOT allowed. Small jokes are fine. Use of the N-word with the hard 'R' is strictly prohibited. No racist words allowed in steam names or clan tags. Do not have confusing names or names that can't be pronounced, subject to admin discretion (includes invisible & foreign characters) No advertising other servers, clans or websites. Do not evade punishment by rejoining the server. No hacking/scripting. This includes hyperscrolling, aimbot, wallhacks etc. No ghosting (or stream sniping). No teamkilling (blocking in KOS areas, starting deathgames, ordering Ts to kill another teammate). Do not abuse the !calladmin command by reporting players for fraudulent reasons. Jailbreak Rules: Guards cannot harm Prisoners unless orders are not being fulfilled or they're rebelling. Warning shots (1 Shot, 1-99 DMG) are always required unless the Prisoner is rebelling or blatantly disobeying orders. Guards must give reasonable orders and shouldn't repeat the same orders often. Freedays are not mandatory under any circumstances and can be revoked at any time. Cells must be opened at a reasonable time, ideally one minute into the round. Guards may camp as long as they are helping their team. The last Guard can camp, but cannot delay. The last Guard is not required to give warning shots to Prisoners that aren't obeying. Guards are not allowed to gunplant or bait the Prisoners. If a Prisoner harms a Guard for any reason (other than doing a LR), the Prisoner can be killed. Any chat order given can be overridden by a voice order. Common Definitions and Terms Detouring - When a prisoner does not follow a direct path to the location stated in the order. Delaying - When a prisoner does not follow an order as fast as they can. KOS - Kill on sight. Warning shots - 1-99 damage dealt by a CT using any means. T Orders - Orders given by a T to intentionally confuse their teammates or guards. Baiting - Doing something that a CT would never do if trying to stay alive, such as being unnecessarily close to Prisoners. Gunplanting - When a CT gives a T a gun. AFK Freeze - An order CTs cannot give, orders the Ts to freeze with their hands off their keyboards and mouse. Special Orders - Any order given to a subset of Prisoners, with an exception of ordering prisoners to drop a weapon or throw utility. Reasonable Orders - An order that is straightforward, clear, to the point, easy to understand, not meant to confuse or trick, and gives the Prisoners enough time to follow. Complete Orders - An order that has a clear and defined end goal for the Ts, such as an order to go to a location or to freeze. A freeday is not a complete order. KOS Catwalks - KOS Catwalks are defined as solid walking platforms that connect directly to the armory. Freezing - When told to freeze you are to stay in the same spot, if you were crouched stay crouching, if you were standing stay standing. You may look around unless told otherwise. Blatantly Disobeying - When a prisoner is purposely disobeying in an attempt to escape and draw attention away from the main group. Voluntary Deathgames - A deathgame proposed by a CT with voluntary participation, predefined parameters, and ends with a winner(s) or the completion of the deathgame/the given parameters. Conflicting orders - Conflicting orders are any orders that conflict with a recent given order. Rebelling - Rebelling is when a prisoner picks up a primary weapon, draws/equips a pistol/zeus, harms/kills a CT, breaks out of a cell, blatantly disobeys or enters a KOS Zone. KOS Zones: Areas or things that connect to armory (Armory/KOS catwalks, armory stairs, etc.) Teleporters Armory Vents Invisible Walls/Objects/Buttons/Ladders (invisible ladders are KOS unless they can't be avoided) Secrets General Rules for Teams Prisoners: Prisoners that rebel can be killed on sight. Prisoners cannot give orders to other Prisoners. Guards can kill for this and admins can punish for it. Guards: Guards cannot harm Prisoners unless orders are not being fulfilled or they are rebelling. Guards cannot obstruct a Prisoners ability to follow the orders. Guards cannot bait, subject to admin discretion. If a Prisoner damages the Guard they are still KOS. Guards cannot gunplant. Guards cannot enforce or create their own KOS rules. This means Guards cannot bypass warning shots for situations that call for them, despite saying otherwise. Guards cannot repeat the same order often, including orders given during previous rounds. Guards cannot use gun name tags as evidence, however they can use the kill feed. Guards cannot order Prisoners to have a warday, to AFK freeze, or declare themselves as warden. Guards cannot abuse Special Orders or give them in text chat; Special orders must be given in voice chat and can be overridden without counting as a conflicting order. Guards must give reasonable orders. Guards must open the cells at a reasonable time, ideally by one minute into the round. Guards must actively be enforcing orders or assisting their team. Guards must give warning shots (1 Shot, 1-99 DMG) unless the Prisoner is rebelling. After a warning shot is given and if the Prisoner keeps disobeying the same order, they can be killed, given they had a reasonable amount of time to begin following the order. Guards must name the Prisoner they are asking to drop their utility or pistol/zeus. Repeat the last given order at least once if requested by a Prisoner. Guards Privileges Include the Following: Not having to say “no detouring/delaying”, it is automatically implied. Not having to honor pardons as requested by other Guards. Being able to order the Prisoners to "Be off mic", but can only use it for 15 seconds at a time. This should only be used when they are attempting to give an order, but the Prisoners are being too loud to do so. Overriding chat orders with a mic without it being a conflicting order. Being able to kill Prisoners for being on a ladder/stair if it is KOS. Ladders/stairs are apart of what they connect to, which means if a ladder/stair leads to armory it is KOS. Being able to kill a Prisoner for throwing a grenade at them if there was a reasonable attempt to harm or kill the Guard. The same applies for when a Prisoner is chasing a Guard and knifing at them. Not being required to give warning shots to Prisoners if they are the last Guard. Being able to host voluntary deathgames, subject to admin discretion. Rules for Last Requests and Deathgames Deathgame Rules: Guards cannot force a deathgame when there are 4 or less Prisoners alive. Guards must, to the best of their ability, cease the deathgame if it gets to this number. Deathgames can only be started 2 minutes and 30 seconds into the round. Guards must allow the map deathgame to function as intended and must not interfere at all. Guards can only force map-made deathgames and must let the deathgame do the damaging and killing. The map-made deathgame must give the Prisoners a reasonable chance to live. Last Request Rules: LRs can be forced when there are 4 or less Prisoners left alive. A Guard is not allowed to cheat or delay during an LR unless dealing with a rebelling Prisoner. A prisoner who cheats or delays during their LR is KOS. Guards cannot interfere with LRs they are not participating in. Last Requests must be reasonable and cannot be timed. If a prisoner's LR is interrupted they may request another one. LRs are considered to be complete when the winning party kills the losing party. A Prisoner may request to do another LR after the previous one is completed, but Guards are not required to honor this request and the Prisoner may be killed. A Prisoner is allowed to harm/kill the participating Guard if their LR implies that the Guard can be harmed/killed. The Prisoner can be killed if they rebel (I.e. shooting another Guard during S4S). If you are confused on a certain rule, term, or command, please notify a staff member or open a forums post dicussing the matter.2 points
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LETS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO get some people together lets all go get on jb1 point
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Necroing this thread as I'm curious if adding a landing page made the servers thrive?1 point
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Figured I would add some things of my own, view them as opinions or feelings, whatever you choose. When I first joined SG I was in middle school and did what every kid gamer was doing, checking the new/hot game and trying to meet friends/have fun playing with other people. At the time CS was popular and fun; community servers were a way to take the game less serious and just hang out with some people that ending up becoming my friends. I had a lot of fun times and can name plenty of moments I shared with other SG members including some I still interact with today. As an adult I don't have as much time as I used to to constantly sit on the servers or in voice chat waiting for someone to join; but my main goal with SG as an adult is to foster a place for people to enjoy the community as much as I did. It is no secret SG is not in a place that it once was, but I can say we do still have these moments; just not as often. As of now the community seems more "game night/get together" based when it comes to getting people in chat and just hanging out. Gaming has changed, there are so many games with their own servers that having things "community based" apart from a place for people to chat and hang out has sadly dissipated. There is no part of me that doesn't with I could still hop on Teamspeak and join a call with random people and just have some fun again, and maybe there are communities out there that still have this, sadly they are not home. I don't think there is one right or wrong reason for these things but just a combination of things. Yes some were avoidable and are just fuck ups on higher ups part, no one is denying that; but some are just unavoidable. With all of that said we are working towards what makes us happy, which I think can be agreed upon by any staff; a place where people can come and have some fun and build some memories. Sure there isn't 500 people in discord chatting away constantly, but we do have some fun nights for sure. Secret Hitler, Lethal Company, Game Setup roasting, GMOD TTT (mainly just tamer RDMing anyone he can), or sometimes just a bunch of people hanging out late night chatting and streaming whatever random game they are playing. In conclusion, there may not be one right way to skyrocket SG into the biggest community in the world, and who knows, maybe there is, but we are having fun, hanging out with new and old friends, and creating a place where we want to be. I invite anyone reading this post to join us on these nights and have some fun, because honestly it's not just about gaining the most players we can, but enjoying doing it along the way.1 point
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I'm just pointing out that things are dead and you guys are worried about the wrong things, while acting like the fact things are dead is just a temporary issue. I don't need a lecture about how giving out staff works. Especially not from someone that should never have had their perm removed, let alone promoted to BD. But, that is a modern SG trend and a symptom of what killed it. The fact your post has 8 likes and only 1 of which is an actual regular member demonstrates my point of what SG has become. You can live in denial all you want, but the reality is that SG has failed under TERRIBLE leadership. The fact is, only ONE person who has joined the forums in the LAST 3 YEARS has viewed this thread. More than 70% of the people who have viewed this thread are either currently admin+ or have been admin. That is what SG has become. It is just crazy to me that knowing this, the changes upper management is suggesting is a Supporter rework and a few promotions into a staff list that is already 50x bigger than its active player count. Just go ahead and continue the 12 year old "Join my minecraft server and get admin ... please don't leave" move. We've literally resorted to BEGGING people who were PERMANENTLY banned to come back and run and manage the servers and communities. Yes, I get it, some people like to chat on discord, but even a 14 year old mmo guild I'm in on discord has more activity than the SG discord. It's the afternoon of a summer break day, and the SG discord general channel at this time has only 3 messages total today, and those 3 messages are from Admin+. It also has a total of 0 people in voice chat. The other channels have some messages, but it seems like no different than the shoutbox activity prior to discord - not really of relevance but just people blurting random thoughts with some light communication involved. "because someone here wants to do it." Leadership isn't about a free-for-all where people only want to do what they want to do. It's about guiding and directing people, and encouraging them to do even the hard things they normally would not want to do. If they are only doing the things they want to, then why in gods name do we have more higher ranking staff than members? Edit: Oh yeah, forgot to mention. Our servers currently have 0 people in them. None of the servers have had more than 2 people in them so far today. Over the last 48 hours, only one server has had more than 6 players. That was only for about 2 hours.1 point
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You know, I honestly don't know. Gaming has since evolved past large group social seeking gaming into more of a private party social gaming. Server browsers are all but gone, nearly every game supports private party groups, and there is no longer a need for giant networks like this, except in very niche games, and even then, everyone is familiar with clients like discord that even though people might join a server, they aren't going to seek out the community or the discord for that server beyond basic support. People are also in dozens of discord servers. I can't name how many I've joined, used for a single day for support in some way, and haven't opened that discord since. Pretty much the only appeal communities like SG have are people in our generations, who seek out the nostalgia of it, or communities centered around social differences or beliefs. My honest opinion, servers aren't really needed anymore, expect for what the community wants to do. SG does not have to have a counter-strike server. It does not need to have a rust server. But, if the community wants to have one, then by all means, keep one active. Gaming Communities are no longer measured in success by their servers. Servers in general are becoming outdated. People are also no longer interested in the 'gaming community' that runs a server either. It's just another brand in the mass of brands. Chances are the next time they play the game, they'll just click the matchmaking button with whatever settings they want. Short of survival games, there is literally no need or desire to join the same server in modern gaming. Instead, I think we should be focusing on both discord and the website/forums. SG right now has very limited, if not any, discoverability. Short of typing Steam Gamers, you'll have trouble finding anything regarding it on Google difficult. When was the last time someone put work into SEO? I know it was mentioned that the website is a technical nightmare, but honestly, it's probably far more important than anything else that could be done. What can we offer to bring more traffic here? Perhaps a resource network of how to run and operate your own gaming server? Maybe some useful SG plugins for games that you have to come here to download for your own server? Not sure if that would cause member retention, but at least it'd be some traffic. There is still a need for a social setting like the forums though. If there wasn't, Reddit would not still be around. You have to come to a realization though Dom, Steam-Gamers is all but dead. It hasn't been months or a short time. Its been years, and it has been in a constant decline even under your leadership. I'm not saying you have to resign, I don't think it'd make a difference at this point. What was done is done. But, what you guys are doing isn't going to bring new players. You can probably count the amount of people excited by your announcement on a single hand. Do something different to expect different results. Right now you are doing the same exact thing as Edge Gamers, and they are dying. You are doing the same thing as Hellsgamers, and they are dead. You are doing the same thing as 99% of other gaming communities that no longer exist, and SG is all but gone because of it.1 point
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You don't need admins, higher ranking staff, or a rework of the donations system for people playing in voice chat on discord.1 point
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" lower population numbers in recent times" "struggled with activity in recent months" It's been going on for years. Not in recent times or months. The crazy thing is, nothing is changing. People are not leaving because the supporter system needs a rework. People are not leaving because the right people aren't being promoted. People are not leaving because you haven't rebooted the same server for the 10th time. People aren't leaving because of the community name. People are leaving because of poor leadership and a lack of direction, organization, and sense of community. Hell, the only thing you need to do to become BD now is to have gotten banned at one point and then just be active in discord. It's a toxic environment, with the only people sticking around being those that feed on the constant narcissistic backslap that seems to go around, and a limited few who just miss the old days, hope that some day things will get better, and don't want to see it gone forever. There really is just a point where you have to sit down and look at what SG has become under the current leadership. Just because it has a server up and some people that talk in discord does not mean its surviving. At the time of writing this, in the last 12 hours, only 1 person has attempted to connect/join an SG server. That is where we are at. That is the state and health of the 'community'. Community Faith in SG leadership < 0 Honestly, at this point, why don't we just have a timer and if you play on an SG server for 30 minutes, you automatically get Admin. Would save you guys some time. Reminds me of joining a desperate 12 year olds minecraft and they scream 'if you stay I'll give you admin' into chat.1 point
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