I had some good thoughts and I do miss Jailbreak in general.
Any map that is letting the T's get fucked straight from main cell is just a bad map. So if you're ever on a map like that suggest a removal, edit, and RTV that shit FAST. Weapons and stuff can be stripper cfg'd into maps or maps themselves can be edited fairly easily (if nothing breaks). T's usually win greater than 70% of the time so I'm not even sure if the argument has any actual footing or stats behind it. I think even if it happens a few times it could still be an issue so... there could maybe be some solutions to stop it:
I think the solution proposed here about making the deathgame timer shorter is really only going to make things worse though... If the T's don't get to play the map because a rule is not being followed (repeating orders), making them not able to play the map because they'll be shuffled off to a deathgame to die sooner seems like a bad way to fix that. Also, don't freedays LET people play the map? Freedays= Let people play the map to its max. Nazi Orders= Stare at wall till 3:00 then die like dogs. Too many freedays are boring 100% loss for CT's. Too little freedays makes you have no fun at all. This is why repeating orders is AGAINST the rules and you're supposed to give new orders periodically. Moving Prisoners implies risk.
Way back (2016-ish) a lot of us pushed up against deathgames being added. Caution and Delirium were literally on JB putting people in Isolation and playing fish in a barrel with them from round start, it was funny. If deathgames are allowed 3 minutes or more from the time of Round Start, I think that should get rid of a lot of the fuckery involved and give people a chance to rebel. If people aren't rebelling the server will feel more cancer annoying to play for sure. I think it's a failure of people following the rules if serial freedays (repeating orders) or strict orders that have someone facing a wall or being in a pit for minutes is happening too often tho. These 2 things heavily exacerbate the issue and aren't fun. One of them is against the rules though, the other isn't. T's are allowed to play like pussies or be assholes at the peril of their own teammates up until they're teamkilling them.
I honestly haven't experienced feeling so oppressed by the CT's that a rule change would be necessary. Something I've seen a lot of, and experienced the handful of times I log on is that I will give an actual order, and some random kid conflicts it giving a freeday (repeat that 20x) while telling me he's allowed to do that. Actual orders ALWAYS supersede Freedays. These are people I've seen apply for admin, make forums accounts, who regularly play the server and have friend groups around the server. When I see that or see threads that are asking about something that is included in the rules it makes me feel like the playerbase is so scattered that there is just no respect around the structure of the server. People log on and loosely follow the rules, then you just have 20 people who have their own version of the rules in their head hurting people's fun. Rules are not there to inhibit fun, and should be used sparingly to create a better RP or allow for creativity but- they should also be followed.
I think a reasonable solution to this is greater scrutiny on people doing these things. If it bothers you, make these threads, become an admin/report people and you'll be able to enforce the rules that were made to keep everyone having fun. Bad maps being removed or edited keeps things fun too. I'm the kind of guy who will rebel from before the first order was given because I've played long enough to know that after the first order the guards just surround you and your chance drops significantly unless you find an amazing angle. People serially vote for Razor because it's fair/fun this way, straight from your cell many of you and your teammates have been given opportunity. Razor is never NOT fun whether your teammates are shit or the CT's are KGB.
Thank you for reading my thesis on JB.