Jailbreak
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Over the course of the last month I have dedicated the majority of my time to the Jailbreak server. Overall it is my favorite server at Steam-Gamers. Now although it keeps a decent population during peak hours of the day. I would like to discuss a few things that I have noticed that could be changed/fixed to make it a more enjoyable experience.
1.) When a CT orders to Ts to crouch/shift walk to a location "no jumping" should already be implied.
- Often times I see Ts basically trying to find anyway they can to somehow go against the CTs orders without any consequences. When the CTs give the order "All Ts crouch walk to pool be in water" the no jumping real should be applied so Ts don't complain about being freeshot because they jumped. I understand there are the regulars that like to jump to see if they will get freeshot, then ask to go to medic, etc. Which gets irritating always remembering to say "no jumping" after every single order when typically they shouldn't be jumping in the first place.
TL;DR - No jumping should be implied when giving the order "crouch/shift walk to a location"
2.) AFKs should be given a certain time limit until they would be considered KOS.
- Whenever there is a inmate AFK the CTs become kill hungry and will focus all their attention on that individual waiting a few seconds between each warning shot before they can kill them. I would prefer if there was a general rule on a set time to just kill them for delaying. "AFKs can be killed at 4:30". Thirty seconds after the round starts would be a fair time, Otherwise make it so the CTs can't kill the AFKs at all and let the AFK manager deal with them.
TL;DR - AFKs should either be KOS at a specific time or the AFK manager will move them.
3.) You should be able to tell a prisoner to throw their GRENADE (You can't force Ts to throw flashes, smokes, or decoy grenades)
- The whole issue in this thread here is quite clear but it doesn't define if you can force Ts to throw their grenades. IMO it would be a lot less chaotic if CTs were allowed to force Ts to throw the nades that cause harm to the CTs. If a T randomly decided to throw the grenade away from the CTs without the CTs asking him to or the T doesn't explain why he threw it, they could suspect it was an attempt to kill when in the end that wasn't the Ts intention. If this was added it would make everything more clear to the server.
TL;DR - CTs should be able to force Ts to toss their grenades away from the players.
4.) Warning shots.
- If a T disobeys an order more than once, you can kill them. I learned this the other day while playing so I figured I'd mention it in this thread because often times I get someone yelling about being free-killed due to the fact they only received one warning shot. If a T disobeys the same order that has been given more than once you CAN kill them for that. Now of course it would be a dick move but it is considered a warning "shot" not "shots".
TL;DR - CTs only have to give one warning shot
5.) Delayed LRs
- Recently I have seen a few regulars give an LR something along these lines "I'd like to go to pool, then soccer, then disco, then LR room, then medic, then back to disco, and finally back to main cell" I am not aware if this is a valid LR, which technically this is a last request isn't LRs suppose to remove the issue with delaying rounds, this LR should not be able to be given, I was in a match earlier that caused the T to delay 1 minute until he finally reached his last location.
TL;DR - Ts should not be allowed to select various locations to go to as an LR.
I will edit this post if I come up with any other issues that I can think of, as of now those were a few at the top of my head.
Discussion
If you are still reading I would like to ask a few question and get other community member stand points.
Do you think when a CT gives the order "All Ts crouch walk to pool" no jumping should be implied? If not, explain.
If Ts are AFK longer than thirty seconds into the round should you be able to kill them? if not, explain.
Should CTs be able to force Ts to throw their grenades away from all other CTs? if not, explain.
If you agree/disagree on some of my standpoints please give me a detailed explanation on why/why not you have those opinions.
Also if you have anything that concerns you please post in this thread so we can relieve some of the constant issues that occur on the JB server, I know I only scratched the surface and there is still ways on how to make Jailbreak great again!
Edit: Some of these issues may be in the rules directly, I figured I'd mention what has occurred to me in the recent week or so that I have came across a bit cloudy on my end and would either like it changed or clarified.