Since the TTT karma race has died down and I've gotten some time to chill, I decided to talk about TTT currently and whats to become of it in the future. With a bunch of people recently posting suggestion for TTT it really got me thinking about the game as a whole. I think its fair to say I know the game in and out with my amount of hours and I've gotten to create/learn the so to say "meta" of the game.
As of right now the current meta of the game is to buy armor/kevlar in the beginning regardless of whether you're T or detective. This item is just broken at the moment and its just way too good to pass up. Now I understand some people will say that its situational but im speaking in general 9/10 times you're gonna end up buying Kevlar because of the amount of perks that come with it. I think its important for people to also understand that csgo is not like gmod, this game rewards skillful aiming WAY more than playing "sneaky" and deceitful. The way I go around playing TTT recently has been nothing short of un-creative, I buy armor and the closest person I see gets the trigger finger. The reason I can get away with this isn't because i'm a genius at being sneaky,but because my mechanical skill most of the time will bail me out in messy situations. Which then brings me to my point about how unbalanced the game is currently especially for innos. I don't wanna sound cocky or full of myself but if I get roux, mar 1, tides, and or any good regular aimer on TTT on my team, were bound to win 75% of the time. It's not because were amazing at TTT, its because were good at CSGO (aiming) that allows us to win t rounds most of the time. This game mode should cater to players that are good at TTT, not at CSGO.
I think its time for TTT to have a somewhat big change and the proposition/suggestion I've came up with is that inno's should spawn with kevlar (not head armor though). Detectives and Traitors would both automatically spawn with Kevlar and head armor allowing them to purchase items that actually cater to playing the game mode (tasers, silencers, health stations, golden knifes, and maybe even teleporters for T's). This change would still reward players that are good at aiming and would balance the current overall play of being an inno. I think the amount of creativity that T's could come up with ,if inno's got kevlar would really change how the game is being played atm which in my opinion is very stale. Currently, there are too many items in the T-Store that are just pretty much useless (matchbox, teleporters, mines) because there are other items that are just far superior. With this one change I think it could tackle all these talks about how certain items are useless. Mowing down innos would be harder forcing players to play sneaky and smart meaning purchasing items like teleporters, mines, and golden knifes would be much more viable.
The fact that an smg is better than an ak/m4 in many close quarter situation makes me question the balancing of the game. Similar to what I read in @LargeAll suggestion thread it legit takes 1-2 seconds to mow an inno down with any smg. This is just way too fast and the fact that a T can get away with killing 4 innos in a room by himself is just plain stupid. I also understand everyone has different "styles" of playing TTT ,but if the style of just mowing down everyone and getting away with it is your best option in winning, then somethings wrong. I think all styles of playing TTT should be EQUALLY viable and currently I can say from experience that its not 100% equal atm.
As of right now, I think its important to nerf the csgo mechanics of the game and start buffing players who are good at playing the game mode "ttt". I think it wouldn't hurt to do a test run on giving innos kevlar and T's/Detective kevlar+head armor and seeing how it would affect the overall gameplay of TTT. Some kind of change is needed in my opinion to start balancing the game mode a bit because in all honesty its not balanced atm.
Huge shoutout to @Roux who helped think of this idea
Also a huge thank you to whoever took the time to read all of this and feel free to leave your own ideas, thoughts, and concerns