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jim

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Everything posted by jim

  1. jim

    imagine once being a ZE player

  2. W A T E R B O Y S

  3. votekick

    Absolutely not, if supposed "rule breaker" were to breaks rules and to be kicked, what would defer them from rejoining and just keep breaking rules until another vote kick be in place? Votekick may also be used by regular players who tend to like to troll because they are regulars and ruin the experience of other players. If there are no admins on, record, make a player complaint. We are volunteer admins, this is not our full-time job
  4. Admins have been approved by higher ups and therefore have access to important commands that help control/facilitate the server population. It would be a hassle to have these "SG Helpers" approved by higher ups, and held accountable for their actions. Not to name names, but there are many regulars that know the rules but I would never feel comfortable with having any commands. If these "Helpers" are trusted with these commands that you have stated, they should just be admin.
  5. Don't backseat admin
  6. Viciously watch videos of Bob Ross painting trees
  7. What the heck! Congrats everyone Well deserved.
  8. worst bodyguard ever
  9. I personally haven't run the numbers, but I feel as if TTT damage output is perfect at where it is at now. Any more damage given, no matter the karma tier may possibly lead to overkill, especially for players that are more skilled than the average player. The damage right now is pretty balanced for both unskilled/skilled players imo. Either way, I have had no trouble killing players or feel like I've been slaughtered in a matter of milliseconds. Those who refuse to follow the rules or RDM enough to be below 1000 karma should suffer the penalty of reduced damage to deter them from further rule breaking, and tbh if it's harder for them to kill other players, I'm completely happy with that.
  10. Hey, there's a bug that I've noticed that occurred when a player joins spectate mid round in TTT, or types retry in console and joins spectate that even though they are in spec, alive players can hear their voices. I was a victim of this, I joined spec after my death to watch over another player I was getting complaints about for future rounds and I was chatting with other players in game through voice and the alive players heard my voice too. This could lead to spectators ruining T rounds by allowing spectators to reveal who is T, or even their locations. Hope this gets fixed. Thanks, Jim
  11. Sister had friends over and they were playing uno. One of them said wow uno on iPhones is so much better than real life and they all whipped out their phones and played on their phones instead. Actually wanted to die seeing that.
  12. @Ned you put Popeyes as S tier. That's mad respect.
  13. A lot of country. Some pop. Some hiphop. Love: AJR, Thomas Rhett
  14. I prefer sleeping with other people's wives, that's ultimate peace.
  15. not losing brain cells when I hop on JB
  16. The Sahara, the Mojave is a close second though.
  17. if she let me be little spoon every once in a while there would be no fights
  18. [ATTACH=CONFIG]19745[/ATTACH]
  19. @English "I just wanna jerk it and nut all over his face" Everyone: *user disconnects*
  20. Dragon these nuts all across your face Jk.. my favorite is blue eyes white dragon
  21. TTT Credits

    I'd like to hear more about the cash system, and I am fully aware of how the current credit system is set up. I chose to suggest this because it's such a small detail that I believe wouldn't be too hard to integrate in and I see no cons in doing so. Having a small message pop up every time you earn a credit would be helpful in letting new and experienced players remember to use their credits to play TTT to the fullest extent possible. Also, after high kill volume rounds and not all bodies may be ID'd, detectives may not know when they gain another credit unless they manually check using !m which is one of the main reasons I decided to suggest this idea in the first place.
  22. This is just a little nitpicky thing that I've noticed since playing TTT for a considerable amount of time now: As everyone knows, traitors and detectives gain credits based on kills/deaths (to put it broadly) but I find myself sometimes having to do !m multiple times after kills to check to see if I have gained a credit or not. I suggest implementing something that appears in the normal chatbox or maybe even like a little sound ring that says "One (1) credit earned" or something along the lines of that to make players aware of when they can purchase their next item of choice from !m. As I am one of low intelligence and I am unable to help implement this idea into function, I'm sure someone in this community can. Let me know what you think! Cheers, Jim
  23. Worst Injury...

    old thread, but @Charliere called me a "nobody" once and I have not recovered
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