Feature was removed in an early beta.
I do agree with you, but well when you want to make a map people will play, things go diffrent. Ill be posting the Current Revision up this weekend in 2 forms, 1 skill, 1 spoonfeeding.
To be honest, I prefer to have 1 non armory gun in a map, and an assortment of HE, Flash and Smoke nades, that makes it so you have to use skill and team work to kill CT's. Sadly it doesnt work to well with all you CT's being pussy's and hiding away with awps.
Armory Guns are to offer Diversity in Weapons Used by CT's
Orginally it was off catwalk, CTs just need to watch out
Map is supposed to be dark, it was a design intention.
Only 2 added stairways, and they are just for basic movement, you can run up and down just fine, that is all I can offer due to spacing restriction.