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TheVirus

Technical Administrator
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Everything posted by TheVirus

  1. 3 is instant kill, no warnings needed. If people have it not to auto-switch when they pick up a gun that's their problem. You only warn if it's a secondary (pistol/grenade).
  2. http://eevee.facewan.com/vpx-vmex098e.zip There's the link I used to get the non-protected version of VMex.
  3. Just look for a cracked version of VMex, it has the protection disabled. Here's what I know: 1. The map uses a teleporter to bring you to that secret room. 2. The teleporter is at the end of the hallway where the AWP is. 3. The button to activate the teleporter is on the light fixture where the AWP is. 3a. The button is dead center in the light, and it's very, very small. 4. The button is invisible. 5. The button activates the teleporter 5 seconds after it's pushed for 1 second. 6. After 6 seconds the teleporter deactivates itself permanently. 6a. Actually, the button destroys the teleporter after 6 seconds. 7. There are no sounds or any other sort of notification when the button is pushed. I tried to add a sound to the button when pushed but failed. The map doesn't like to be recompiled and played, but I managed to get it to play somehow, I have to go back and figure it out again. The secret room has, I believe, dualies and an auto-shotgun with infinite ammo, they don't even reload. Hopefully, someone with actual Hammer experience (this was the first time I used it and had to watch a video tutorial on setting it up. I then played around with it until I figured out what each thing meant and found the button by looking at all the entities). Let me know what you find, and good luck.
  4. Make a movie

    You're*
  5. If a T is AFK in the first cell, or any cell that can get them to armory, then I approve of the killing of them before the end of the round, as they can cause a lot of headache. All other AFKs should be killed when there is 1 or fewer active Ts left.
  6. Thanks, love. I appreciate it :)

  7. If you find if offensive then you really shouldn't go outside. bill nye is a great player, respectable, and just all around good. I can't think of any reason why anyone would find the name offensive. Do you find Bubbles' signature offensive? I mean, that G looks awfully similar to a swastika
  8. lol @ rich white kids.
  9. Cheer me up SG

    Man to dog trainer: "Every time a bell rings, my dog goes into the corner." Dog trainer: "That's OK, he is a Boxer."
  10. WHERE MY MOTHER FUCKING RIBS?!
  11. Prision Break, huh?
  12. Keep it. I'm trying to figure out how to get to that secret room. I know where the button is but I can never tell if it's activated. I must get the dualies and auto-shottie with infinite ammo.
  13. Never played it. Add it nao.
  14. Wait, I think I found it. Going to test it locally and report back.
  15. Anyone know how to get to the secret room on the experiments level? It's the jail level with the glowing lines that follow you, the pointless room, etc. You can see the secret room if you spectate and go outside of the map. Cranks said it has something to do with the pointless button opening a teleport, but I looked at the map in Hammer and it has no outputs associated with it. The CT spawn has a teleport called 'secret_off' and that room has a teleport called 'secret_on', but I'm not sure how it's activated. I looked in the pointless room and didn't find any other objects either. Any clues?
  16. It's only for today's event. It should be off tomorrow sometime.
  17. I think the person that did it was kicked shortly thereafter. To be fair, someone in there DID have a weapon, though it doesn't excuse them shooting into a crowd. At least the person wasn't shooting all unarmed Ts. Overall, it wasn't as bad as some would have thought. The beginning was shitty because it kept crashing. There were about 2 or 3 major outbreaks from people due to free killing or shooting. For the most part, however, things seemed to have went quite well. We played a lot of games (shotgun war, scout/AWP war, blind CTs/Ts, drugged players, Simon Says, etc) and there weren't many complaints, if any at all. As far as free killing goes, I have to say it wasn't that excessive. I think there were quite a few new players and they didn't know what to do. I don't think it was excessive given the amount of players there. It was, however, pure insanity and I look forward to it again.
  18. That was simply amazing. I couldn't stop laughing at the fact that we had 25 some-odd admins playing at once. Once the proper map loaded, it was great. We must do it again. Also, we need to mod more maps for that many people. I especially loved the part where 10 or so Ts spawned in the first cell and took out 12/15 of the CTs in the armory. Truly an incredible moment. Thank you to all that joined and made this event possible, it was very fun.
  19. I lol'd at your empty wallet.

  20. Glad I could help :)

  21. I wood. (lol pun).

  22. I have a hardon for you.

  23. The . operator is used when accessing a structure or class that is not a pointer. For example:

    CPlayer cNewPlayer;

    //some stuff

    int iPID = cNewPlayer.getPlayerID();

    printf("Player ID: %d\n", iPID);

     

    The . operator calls the member function getPlayerID. Since the declaration wasn't a pointer, it doesn't use the -> operator. An example of using the -> would be:

     

    CPlayerAmmo *cptrPAmmo;

    //Some stuff

    if ( cptrPAmmo->getHandgunAmmo() <= 0) {

    cNewPlayer.setEmptyClip(mHandGun, true);

    return 0;

    }

     

    Hope that helps.

  24. Caps lock doesn't work anymore because it's THE BILLY MAYS KEY!
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