Let's see....last night there weren't any boring orders during the rounds I played. The night before that, there was one or two rounds where the T's got owned (T's own fault). The night before that the CT's struggled for any other orders besides stay past first cell for a few rounds before people switched teams. All in all, I say there was MAYBE 2 or 3 rounds of boring play.
Maybe you just get on with shitty people or you yourself cannot think of anything creative. It's not our problem if people can't think.
I wasn't labeling him biased as much as I was pointing out the reasons why the argument is invalid and could cause more problems for a system that is perfectly fine the way it is. Instead of saying, "you're wrong because you think this way", I stated, "your idea is wrong because it is flawed by this way of thinking and here are some examples".
There is a big difference there cupcake.
I never stated I didn't have any bias, that portion of your argument is made moot. Everybody has some bias, so get over it.
No, it doesn't, but forming my argument in a "smart" way is a lot better than just complaining about something. Whether I am right or wrong is irrelevant because all I am doing is trying to prove a point which I think is right. Other people will always think it is wrong, so my idea or his idea aren't universally right or wrong.
I am thinking of the "other half" and they have it pretty good already. Their arguments they are trying to get across are that it is both fun and makes the round go faster. If it is always fun, why then do some T's not want to do it if they are asked to participate in a death game (current rules)? If it was so much fun, everyone would be jumping at the occasion. The only team that does always jump at the occasion is the CT team. This shows the interest or "fun" is more one sided.
Their second point is that it would speed up the round because they can get soooooooooo boring. They fail to recognize the reason why a round would become boring and that is themselves. You cannot blame T's for not wanting to rush a wall of camping CT's with AWPs. Sometimes the T's somehow get and advantage and disrupt the CT's enough to win the round, other times the CT's blow away rebelling T's, and other times, it is a long drawn out round.
Why would you expect the T's to do something to fix a problem the CT's caused? If they are bored, they can create orders to move the T's around, give them something to do, or even ask if any want to do a death game.
Am I not thinking about the "other half" enough? Maybe if I ignore common sense, then I could be at that level. I dunno, what do you think?
If you can't argue your own point, don't even try to talk about someone else's unless you know what you're doing.
Anything else on your mind?