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Pyro

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Everything posted by Pyro

  1. rip, it is. i cri /thread
  2. But wasting resources on entire servers that stay empty for months on end is ok? Literally no negative side affects of killing one of those and at least trying 128 tick. "Taking it seriously" would be T's in TS actually planning to rebel and CT's actually working as a team. When it comes to a fps having your bullets be consistent is sorta of a bare minimum. Thats up for debate but ill leave that for another time. Last time i played the T's had the ability to get guns but idk, thats just me. This is exactly why you need it. As a T rebelling you need to make sure your shots count because they do less dmg then CT's do to you (armor) and they are usually from a decent distance. Not to mention if you rebel early and correctly you should have the element of surprise up until you take your first shot.
  3. Don't over estimate some of the people here, some of them drink 3 gallons of coke a day because they like how it eats their insides away. Critical thinking here is a rare skill.
  4. Im 99% sure PB just runs on our dedi so it would just be using more resources of that dedi and no so much a direct out of pocket cost. I also have no idea what the dedi looks like but even if its at full load we have 2-3 dead servers. It wouldn't hurt to kill one of those to try out 128 tick and see how it goes.
  5. That doesn't even make sense... I'm talking about bullet accuracy and consistency. This has nothing to do with aim, you can't adjust your aim to compensate for 64 tick lmfao. Fair enough, but whats wrong with improvement and trying making it better? I guarantee you that with 128 tick you'll attract and retain more players especially those who care about server quality. This is a suggestion to improve and better the server, not a request to fix it.
  6. It would be really nice to have bullets go where im pointing. This would be extremely beneficial to the T's because the pistols that are placed around the maps usually have very limited ammo and already do so little damage against armor/helmets. I'd also recommend making any server we have where you have shoot each other as part of the objective 128 tick. But as the Arabs like to say, shway shway.
  7. super sport skinny for the aero dynamics
  8. Meh, any good appeals were lost in the old forum wipe.
  9. Oh yes, im already having too much fun kicking the rear end around corners. I was going to do head/tail/fog lights + exhaust first but with the El Nino that California is supposed to get, i'll probably end up getting wheels+tires first. Gunna try and wait at least 2 years before i slap a supercharger on it but who knows if i'll last that long lol.
  10. Except that it takes 3-4 headshots (depending on range) to actually kill a ct with a usp. Which is was mappers usuall hide around the maps. The fact that you think pb is fine the way it is now is amusing. Excluding razor based maps the only reason T's are rebelling is because on average 2 retard CT's will go and get themselves knifed giving the T's easy rifles. Given the current player base play style combined with the way the server is setup right now, a team of 4 CT's that actually know what they are doing can easily control 20 T's and win every round.
  11. Ct's helmets need to be removed if that hasn't already been done already.
  12. Took a bit longer than expected but there she is.
  13. If reworked it could be a decent map, but as it sands its pretty shitty.
  14. Happy Holidays!

  15. Why not, it's not like we don't already try to accommodate for everyone's feelings. I say we do it. Brb, ordering more tampons.
  16. I didn't know rodents live that long.
  17. NFC East

    Goku, please leave this thread. Neptune doesn't want you here. Thanks.
  18. The rules haven't changed Bubblez, they are the same as they were back in the day. These newer admins and pb players are just constantly misinterpreting them. Carry on your ways, only thing to do is make a complaint if someone is enforcing incorrect rules or you get incorrectly slayed.
  19. Been watching the heli-cams and listening to the police scanner. Pretty scary stuff and a little freaky having it be pretty close to home. Anyways current TL;DR is basically once they fled the scene law enforcement lost them for a bit but eventually caught up and found them. That caused a pretty crazy car chase with gun fire. 1 guy bailed from the car and they arrested him. The other 2 eventually found themselves in a fire fight with the police, 1 guy ended up dead on the street with what looks like an AR next to him, and the last guy is supposedly still alive in the car with an AR on him(The car looks like swiss cheese so he's probably been hit at least once or twice). They're attempting to clear the car now but being very cautious for explosives because they found a pipe bomb earlier.
  20. We have some Diaper Changer positions available at Peanut Daycare
  21. Nobody likes a quitter.
  22. This really isn't the thread for this, just create a new one.
  23. I just want to reiterate that the current issues PB is having isn't because of the rules we have in place but rather how they are/aren't being enforced.
  24. That part did have a little bit more of a personal opinion and flare to it but i still feel its pretty accurate. The main reason i believe our server is doing so well is due to the way the we have our rules, but if they keep getting slightly modified here and there i fear that wont be the case later down the line.
  25. To understand this you have to understand how PB worked back on CSS. PB is the type of game mode where its damn near impossible to have every rule and situation written down and accounted for. There are simply to many gray areas. You really had to put in the time to learn and understand how to admin on it. Now this makes PB makes PB pretty difficult to admin on which is why we had so few PB dedicated admins but between the ones that we did and all the regular SUPs and MEMs that played, the server was able to function quite well. Now when SG closed the CSS PB server and switched to CS:GO most of those admins/SUPs/MEMs stop playing because we didn't like CS:GO at the time. As a result the PB population essentially started from scratch. Now everything beyond this point is purely speculation (because i wasn't active at the time). The new player base had no way to interpret those gray areas except what was written on the forum(for the ones who checked), whatever we had in !rules at the time, and which ever old SG players actually stuck with CS:GO from the beginning. This caused the server to spiral into the chaos that it was a few months back. It was bad, but still manageable if good admins were on. Where the server went to complete shit is when we started handing out admin to everyone and their little brothers that made up this new CS:GO population. These newer admins would join the community and within two months of being active would get admin and hop on PB enforcing rules they pretend to know and skewing the way our new regulars interpret the rules. That my friends, its how im 99% sure our beloved PB went to shit. TL;DR : The rules never changed, our old regular admins just stopped playing and the new breed of PB players took over and are now admins.
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