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asdfg

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Everything posted by asdfg

  1. Learn the skill of making money.
  2. Thanks for the giveaway!
  3. @Christinho After inspection of how the spleef works and contact with the mapmaker, we have narrowed it down to a few possible issues. Before we can narrow it down to one thing we need this question answered. What team is this possible on? CTs, Ts or both. The spleef has a trigger that puts the players gravity at 0.2, on all the Ts cell there is a trigger that sets all the Ts gravity to 1, but there isnt a trigger for CTs, so if its CTs only, then we need a trigger to put all the CTs gravity also to 1 when the round starts, and that will fix it. If its both or just the Ts there is some kind of other issue.
  4. Ill try to get in contact with the map maker to fix this, if he can't, we can simply remove that part of the map.
  5. Hello again, I'm back. After the last thread and seeing the majority of people dislike one-ways, I decided to make this thread to discuss Legos one-way window. I personally think this one way isn't good. There's way too much room to move around in, spamming this window to try in kill CTs is very very difficult. Your only chance is to go up the tower yourself, but you'd likely die because the doors make noise. The codes of this one-way are also easy to learn because they aren't random, certain colors match, and only one color kills you on each level so only 1 CT has a possibility of dying while trying to get up here. I think the code should be randomized, just like space jails now that I've finished editing it, and the actual one way room should be smaller. Post what you think below.
  6. This is very situational. Yes its a freekill, but its hard to tell if he did it on purpose or it was just an honest accident. If a guy is doing it all the time, an admin will do something, but if it just happens once on accident then it really isnt a big deal.
  7. All they are technically doing is delaying, so you would warning shot them, then if they stay AFK, you kill them.
  8. New law You cant say the word deadass is banned and the phrase my guy is banned. Also no monkey noises.
  9. Update To fix the problem with getting guns out of armoury through a wall I instead made the armoury weapons come from buttons, so thats fixed. @SL4DE I will start on the tower tonight, it seems the general population wants it changed so im doing just that. I will be making 2 of the platforms kill you, one of the platforms teleport you out, and one of the platforms teleport you up to the next level (For level 1). For level 2 , two will teleport you out, one will kill you, and one will get you to the top. This will be random every round. Tldr- Armory exploit fixed, im currently randomizing the code for the tower.
  10. -No sagging -No wearing timbs -The words "fye" "fam" "head ass" and "lit" are banned -Any fandom considered cringy by more than 75% of the population are banned
  11. Im good with it being removed. The only use this order has is for gun checks and you can esaily just tell the Ts to face a wall, which still gives them the freedom to knife and move so they dont get AFK managed.
  12. Ive said multiple times i will. @Matty We could make another thread dicussing legos one way also, if the community think it needs a change I will gladly make a change to the map.
  13. Update After the inital decompile there were a lot of issues to fix, for example every single nodraw brush turned into a ladder brush so I had to fix all of that. There was also some problems with the doors and i fixed that to. I will be fixing the exploit in armoury, but with that I was wondering if I should leave a USP secret in that area for balance. What do you guys think?
  14. Knife arena USP USP in pool vents Deags and M4s from Hole in the wall on box area Other secrets include Soccer vent, Soccer bench invis platforms, 2nd Cell vent, Bigcage Vent, Pool Vent, Invis Platform on top of pool entrance, top of cell invis ladder, ect.
  15. That is just an idea, I also didnt mean that i would change it to a static code, I meant it would be randomized like on Lego Jail to make it harder to enter. Ill ask the map maker about this. Edit- @Metal Ive recieved the map and files needed from the map porter, he also joined our forums. His name is Waffle.
  16. Hello everyone, I think we all know about the one-way tower on Space Jail. I think it's very overpowered and needs some changes. Heres why... [ATTACH=CONFIG]16088[/ATTACH] The Code First of all, the code to get in is never changing, therefore once you know the code getting in is effortless. The only thing that could possibly get you killed while going in is the spinning, which can easily be overcome by shift walking onto the platforms or if you're a T, the CTs might be able to kill you while you are going up or a CT might have already got up there before cell doors opened. The Vision [ATTACH=CONFIG]16087[/ATTACH] With the spot you can see all of the main cell area, knife arena, pool door, disco ramp, top of cells, medic entrance, soccer entrance, armoury window, and the box area and probably more. For a spot where you can't be seen this is WAY too much vision, esspecially if theres no damage wall, like on the Lego Jail one way. Possible Changes I have a few ideas for some changes... -Add a clear wall to reduce damage -Add more codes that change every round (Just like Lego Jail) -Remove the tower and put something else there (Give suggestions if you want this) Those are just some ideas, if you have an idea post it below, but I think this needs change to more balance it out. I'm willing to do the map editing myself but this is just for me to get an idea of what the JB Regs and Admins want.
  17. I have a few suggestions and ideas for this, and if you need any help then just message me. -Advertise other SG servers or forums in various rooms, like if you make a surf room have a picture on the wall that has our Surf Server IP. -Provide balance, dont give either team too much to work off of. We dont want the Ts always ending up with their entire team in armoury or the CTs having 10 1-ways and never getting touched. -Simple map layout and signs telling where rooms are. This makes the map easy to navigate and helps the server be more focused on the roleplay than where all the shit is on the map. Maps like Razer are very simple. Ill edit this as I think of more but this is all I got for now.
  18. We have already tried the forced deathgames thing. It didnt work. If you want to play a deathgame ask a CT to play one or if youre a CT ask the Ts if they want to, usually some will want to.
  19. We have awards for both also, we have Loyalty Year awards and Server Activity Awards, like 5 days on TTT or 15 Days on JB.
  20. Thanks for all the hard work guys, ill be sure to attend.
  21. !stopmusic

    Possibly the worst grammar and spelling ive seen in a while but i assume youre talking about how you have to do the command every time new music starts instead of you being able to toggle music on and off. I also would like a toggle command instead of having to do it every round. !Music - On !Stopmusic - Off
  22. We already have enough models on JB, i dont think we need any more. Even with fast DL it takes a long time to DL maps and models.
  23. Defiantly a wabbit.
  24. Need a new headset

    HyperX clouds are solid.
  25. I'll be a junior in HS next year.
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