JB Feedback - Forced Death-Games
Hello everyone, recently we added forced death-games to the server which was a pretty big change considering our server has never really had them. I really liked the way we implemented them and I feel we got it to a good point where it wasn't immediately abused. From what I've heard, most people have liked how they've been used and at what frequency. However, I think we should try to get it to a better middle point where they're used a bit more often but still don't completely impede on how our server operates. This is my personal opinion, and I'm going to lay out some possible changes, but you guys can also use this thread to voice your opinions on death-games themselves.
Feel free to openly disagree with death-games being on the server at all. This thread is for everything related to them, not just the possible changes. I want to know if you guys want them off completely, want some changes made, or want to keep them like they are and why. Your opinions as people who play the server are highly valued and I'd like to hear from everyone to know what the general population wants.
Here are some possible changes to increase frequency of death-games. This is not finalized because this will still be discussed with CA+, but here is a starting point to get the discussion going:
-Change "CTs cannot force a death-game when there are 6 or less Ts alive." to "CTs cannot force a death-game when there are 4 or less Ts alive."
-Change "CTs cannot force a death-game before the clock hits 2:00." to "CTs cannot force a death-game before the clock hits 2:30."
Please post any feedback you have regarding death-games and these proposals.