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Wawa

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Everything posted by Wawa

  1. [video=youtube_share;YSjsNzffUGQ]https://youtu.be/YSjsNzffUGQ
  2. Foles can't do everything, sometimes you need a running back that can do more than barely produce over 30 rushing yards a game. O line is the typical excuse for that, but imagine what they could have been with a stud like Barkley.
  3. Our server does not allow wardays, so the warday addition is problematic, not to mention the warday arena is huge and I couldn't even find an exit point. Disco is also extremely problematic, the songs play over each other if multiple are selected and there's no stop button available. Also, the map is now almost 500mb in file size. There is absolutely no reason why it should be this big, please work on bringing it down to less than ~150mb.
  4. Been trying to make my own changes to the LR plugin, but without success (compiler errors). This is still top priority and a work in progress.
  5. [video=youtube_share;tSl4w6PXVbY] [video=youtube_share;FhKJgqxNDD8]
  6. Lol you are not the only one who has been banned in this context, that's why we have this rule: Anyone remember the "all ts are now funyuns" appeal? You're clearly trying to trick prisoners into getting slaughtered based on the wording of your orders.
  7. Yes, mostly just you, to justify gunning down multiple prisoners for rushing you when you said to rush you lol. How else should what you said been interpreted? What was the correct course of action to take as a prisoner who was just given that order? Not rush you when you just said rush you? Just stand at the cobblestone stairs after trying to rush and say to themselves "oh well, I tried rushing him but now I can't anymore because rip sand"? This whole 'blatant disobey' conversation is a red herring to the fact that you're trying to turn your orders into a poorly-worded simon says enforced deathgame.
  8. I feel that the unique rebel-encouraging gameplay on our JB is the 'spirit' of the server that we've honored for many, many years now. That gameplay is primarily driven by the rules we have in place for both guards and prisoners. Any changes to those rules over the years have generally been subtle, enhancements, or new additions based on the introduction of new plugins (LRs), but the common denominator with those changes were that they embraced the spirit of the server. Allowing CTs to force deathgames, making them non-optional to prisoners when they were always optional beforehand, is a good example of a change made in the past that had a major impact on that spirit because it moved the gameplay away from being rebel-encouraging. In the end, it didn't work out because our JB felt like a completely different server, so the change was ultimately reverted. Now, looking at your OP @leo, you bring up a couple suggestions that imo would change the spirit of our JB server: removing warning shots and force deathgames (increased round time suggestion tags to this). The warn-kick-ban suggestion is already covered by our admin protocol and the chat-filter suggestion would not prevent players from trying to skirt around our racism rule (which players already try to do regularly). As for repeat maps, the maps played on our server are the vessel of its spirit. In other words, certain maps are nominated/voted, or even on the server in the first place over others because they are better suited for the gameplay dictated by our rules. So maps that are generally huge and host a plethora of deathgames will not be as popular as maps that are simple, convenient, and straight-forward with less focus on deathgame activities. That leaves us with warden, a CT queue system, and comm restrictions. These 3 suggestions/topics have the potential to impact the spirit of our server, but could also bring enhancements to facilitate the demand and challenges of 50 player slots on a server that historically only had around 24 player slots. Our attention will be on these topics and more moving forward as we focus on changes that bring enhancements.
  9. I'll post my stance tomorrow night, busy tonight studying for my ServSafe exam tomorrow.
  10. Cvar applied, please respond back if any issues still occur.
  11. [video=youtube_share;xvOzsHdnbI0]
  12. Implementing changes to the LR plugin is a top priority for us moving forward. I'm going to attempt editing the plugin myself, but can't say whether that will be today or tomorrow; I'm currently spending my entire day sitting in a hospital waiting room with my cell phone lol.
  13. Going to give this a run tonight (hopefully), thanks!
  14. Closing this thread, thanks for the suggestion. Will reply to Loki's original fix request.
  15. I'm going to reject this suggestion for now as it seems the reasoning is kind of petty to remove the batman model. I will say however that new/different models are always looked into and could potentially replace the batman model at any time on JB. Thank you for your suggestion.
  16. Currently, no changes have been made to the FO plugin. All Ts brings up a good point that should be weighed into any decision on FO, which will be pending until myself, @Grateful and @WavY can get together to talk. Once we talk, we'll explain our decision here. Sorry for the delay, we'll do our best to make this sooner rather than later.
  17. We're going to be playing with a few cvars that will help with crouch jumping on JB, similar to what is currently on ZE. This should make it easier for new players to crouch jump onto things like boxes in big cage. This will hopefully be done tonight, but most definitely by tomorrow.
  18. Fixed the issue, the rates were declared in another cfg and it was overriding the desired rates.
  19. spyvsspy_xmas is now removed
  20. @Grateful @WavY @Karma @papa @Gator @Im Sad I went ahead and updated the server.cfg files on MG, TTT, PB, and Surf to these network settings: //64 Tick sv_maxrate 786432 sv_minrate 64000 sv_maxcmdrate 64 sv_maxupdaterate 64 sv_mincmdrate 64 sv_minupdaterate 64 //102.4 Tick sv_maxrate 786432 sv_minrate 102400 sv_maxcmdrate 102.4 sv_maxupdaterate 102.4 sv_mincmdrate 102.4 sv_minupdaterate 102.4 //128 Tick sv_maxrate 786432 sv_minrate 128000 sv_maxcmdrate 128 sv_maxupdaterate 128 sv_mincmdrate 128 sv_minupdaterate 128 The only server I didn't look at was ZE, and the other servers looked fine. Thank you @BoM for your help.
  21. [video=youtube_share;5NB7RBZ1yGY]
  22. Had a glass of scotch with my grandfather, highlight of my Christmas every year.
  23. [video=youtube_share;QtY3pMP8pzE]
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