Jump to content

? servers

? players online

BOOWY

Regular
  • Posts

    868
  • Joined

Everything posted by BOOWY

  1. [Youtube]x6hkY4VvQAA[/Youtube]
  2. Stupid. It's doing what cell phones have been doing for years. The real purpose of the DSi is to kill the flash cart/piracy business... which is futile really because eventually someone's going to make one suited for the DSi.
  3. Aww, while killing people. I was going to say Take The Time by Dream Theater for general life motivation. I listen to it from time to time to keep my spirits up. For killin' stuff: 1) 44 Magnum Opus - Exodus 2) The Time To Kill Is Now - Cannibal Corpse 3) Sleepwalker - Megadeth 44 Magnum Opus by a fucking long shot for any shooter. http://www.metrolyrics.com/44-magnum-opus-lyrics-exodus.html
  4. [Youtube]9OlU0JbOALU[/Youtube]
  5. AC/DC

    I like Riff Raff best but I haven't heard a lot of AC/DC. As for Rush, as much as I want to name an older song, I'd have to say I like Far Cry best.
  6. im going too

    Damn, only two words.
  7. im going too

    As weird as this is for me to say(because you used to annoy the living daylights out of me), I miss hearing you curse every third word on the Minigames server. A fuck n' a fuck n' a fuck n' a fuck n' a fuck n' a fuck n' a fuck n' a fuck.
  8. uTorrent is as compromised as Limewire is if you're afraid of getting caught. BitTorrent Inc. owns and now maintains the code for uTorrent and BitTorrent Inc. have partnerships with many media companies.
  9. [Youtube]sp1fLW-DS8Q[/Youtube]
  10. Gamers Rage

    Yeah... I'm never getting Xbox Live. It is however satisfying making people rage.
  11. Foreign Music

    My J-Rock/J-Metal intake is limited. Some of that stuff I listen to is sung in English anyway so I like to think that stuff like that doesn't count(Galneryus for example, barring a few tracks from their latest album). I listen to Korean hip hop/rap/rock/metal from time to time too. Japanese: Galneryus Loudness Anthem Sex Machineguns L'Arc~en~Ciel B'z BOOWY Korean: Seo Taiji & Boys / Seo Taiji N.EX.T Crash
  12. http://en.wikipedia.org/wiki/Gaki_no_tsukai This is part of the 2005 punishment game.
  13. Gaki no Tsukai is win. I have 4 DVDs laying around with episodes of that show, about to make a 5th.
  14. [Youtube]mJuQCRSV08w[/Youtube]
  15. Doom2?

    The last time I played Doom/Doom 2 was with zDoom or jDoom or whatever the heck it is that enhances the graphics and makes the game run at 1280x1024. Not long ago, maybe a year or so.
  16. Just thought of a few others. [Youtube]MqFhczSljwM[/Youtube] [Youtube]4Jq1UzoHym8[/Youtube] [Youtube]CkwzRz4mKes[/Youtube] I don't know if this one counts. A short version of this was in some old version of Guitar Freaks/Drum Mania, and it was updated not too long ago to coincide with Mutsuhiko Izumi's album and the full version was in one of the newer versions of GF/DM. Basically a game tune either way I guess. [Youtube]L9wO8DddLUM[/Youtube]
  17. College

    I don't know what it's like for other colleges/universities. For us, it's a three year program. The first two years you don't really have an option on what you take, there's a fork somewhere down the line that basically divides IBM/business programming and standard programming stuff. The first two years we had one course in C, two courses in C++, a Unix course, two database courses(using Oracle), an AS400/iSeries course, one course on XHTML, one on Perl, one on C# in conjunction with ASP.NET, one on Java, two analysis and design courses that basically boils down to project planning from concept to forming an actual plan, and other odds and ends. Our third year is where you specialize in a given area. For the game programming stream, we're required to take data structures and algorithms which included building several kinds of trees including game trees for the purposes of simple AI, several kinds of tables and search algorithms, all of which focusing on efficiency. We had to take an introductory game programming course where we worked with DirectX. We took a game customization course where we used 3DS MAX to make models and textured them, eventually importing them into Unreal Tournament 2004 along with learning how to use the Unreal Editor to make UT2004 maps and even did a little bit of scripting with UT2004. That was most of my semester during the fall. I'm in my final semester now and I'm taking the continuation of the DirectX course, we're doing stuff like terrain, skyboxes, force feedback on joysticks, importing models, multi-texturing, mirrors, shadows, and working with HLSL for shaders(vertex shading and pixel shading). That course also has a research project within it so every one in the class has a different project that tackles an aspect of game programming, like environment mapping, anti-aliasing, portals, cel-shading, etc. I'm doing water for mine, having a hell of a time with it too... it's difficult. I want to do both 3D and 2D water but I don't have a whole lot of time left this semester and I have a shit load of stuff to do, I'm going with 3D water for now. I'm also doing a game physics course where we're programmatically launching cubes and making them arc across the sky, making objects orbit around each other as the object that they're rotating around is moving, collision detection, all that stuff. I'm doing a 3D modeling tools course as well which feels like a waste of time. In that course we're working with MAXScript, Blender, GIMP and Python. And there's the big project course. Last semester we spent the whole course planning a project from concept to documenting and modeling the system design. This semester we're implementing that plan in code. We're doing it in Java and we're writing a system for a Bed & Breakfast business in the city. The workload is fucking immense during the last few semesters. This last semester is ridiculous. People bitch about the homework in high school... you youngins don't know how good you have it. If you're interested I uploaded the work I did last semester in the introductory course to game programming using C++/DirectX. Arrow keys to control your plane, F to toggle your HUD(off by default), A and S to yaw your plane and Z and X to increase/decrease speed. ESC to quit. The game doesn't really have an end, you fly through the checkpoints and that's it. Nothing fancy like physics and acceleration, it was only an introductory course. There's basic collision detection with the ground but you don't die or anything like that and it fucks up the controls(not that that matters as you're supposed to die anyway). Altogether this game took 6066 lines of code. I'm not giving you the code. https://www.yousendit.com/download/UmNMeEVSSU93TGl4dnc9PQ EDIT: Forgot to mention that this requires at least DirectX 9.0c and you need to be logged into an Administrator-privileged Windows account to run this.
  18. [Youtube]A_x4drSZjD8[/Youtube] [Youtube]nao2DrKAQtI[/Youtube] [Youtube]HFKtYCcMWT4[/Youtube] [Youtube]z6RteSedNnc[/Youtube]
  19. Newfoundland(Port-aux-Basques) and Cuba(Regla). I look more like my dad(Cuban) but I don't have his accent.
  20. College

    Seneca College, Computer Programming and Analysis, specializing in game programming, hopefully being done with everything in the end of April.
  21. I actually own the Shenmue Orchestra Version OST. For a video game soundtrack, it's unreal. You could easily stick some of it in a Chinese artsy-fartsy big budget martial arts movie.
  22. I wish L4D were that entertaining all of the time. Good video though, I always had a good laugh when tanks knocked cars around in No Mercy on Versus. When Dead Air gets released for Versus every tank and their mother will try to do this I bet.
  23. Look

    It's Maple Story for the record, you can see the screen somewhat clearly at 4:15.
  24. [Youtube]gOE1_mWQolI[/Youtube] One of the sexiest guitars ever.
  25. Mouse.

    I use a Razer Diamondback 3G. Works wonders for me.
×
×
  • Create New...