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fantastic

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Everything posted by fantastic

  1. This is something we're looking to add but there are some things that need to be addressed prior to this release. Thanks for the suggestion!
  2. The map was already removed and it's not on the nomination list anymore - its removal occurred at the same time the new map was added. Are you still seeing it on the nominations list? Doesn't seem to show for me... in fact, I deleted the original map from the server.
  3. Updated, thanks for the suggestion! Elevator should be patched. Whether the elevator is KOS or not is still being discussed, but ATM it is not. EDIT: Elevator is still broken on the updated version... we'll work on it. For now it'll stay on the server.
  4. 12/07/19 ba_jail_canyondam_go updated to ba_jail_canyondam_v3b (: have fun boys! Let us know if you find anything wrong.
  5. Presents

    In Canada, Christmas presents come on December 26.
  6. 12/04/19 Ever played on Clouds and spawned in iso, only to be left there for the entire round? Thanks to Infinity "GOAT" ward @Infinityward you no longer have to feel that pain! When CTs press the button to open cells iso will be opened as well.
  7. When I was a regular I used to get so pissed off at admins who didn't investigate RDMs or freekills when I was freekilled, and I would have to spend 45 minutes editing a video, uploading it to Youtube, and making a player complaint instead of the admin just dealing with it in-game. I did this for ~3 years before I got admin. Trust me when I say that I feel your frustration. When I got admin I made a promise to myself to never let anyone else have to deal with the BS I had to deal with as a player. In fact, I debated this exact topic with the higher-ups a month after I received admin. But now that I'm on the other side of the fence, I started to realize that things aren't as simple as they seem. "Investigating" situations often means checking logs and mediating between two players. However, logs often don't reveal the entire situation and mediation between two players can only do so much before you're forced to make assumptions and potentially punish someone who didn't deserve it. Whether or not admins investigated in the past is irrelevant. Thinking about it from our point of view, we'd have to make assumptions to punish players who may not have even deserved it. This is why admins can only punish for situations they saw. If an admin fucks up and punishes someone who didn't deserve it, they'd be punished themselves. I get it. On other servers admins investigate and try to go beyond mediation to actually come up with a punishment. But at SG admins are held to a pretty high standard and actions do have consequences. While it's time-consuming, the most clear-cut way to get someone punished for continually rule-breaking is to whip out OBS, record, and make a player complaint. I'm sorry for that, but we've tried many ways to make it as easy as possible for you by having admins frequent Teamspeak, shoutbox, and Discord, as well as installing calladmin on our servers. Hopefully these options help you realize that there's a lot more involved than there may seem to be and we've tried to make this process as painless and accessible as possible.
  8. If a demotion has a reason which others can learn from and is a widespread problem we get gentle reminders from the higher-ups saying so. It's none of our business why someone was demoted. This is for the same reason why at work if your co-worker was fired or demoted, the company will rarely let others know the reason for demotion. It's common courtesy to not inhibit that person from looking for positions at other communities. Transparency is a good thing, yes, but only if it's needed and if there is something to gain from the general public being able to see into the process. There is nothing to gain from learning reasons behind why someone is demoted. A demotion is a very personal thing and it's none of our business. While you mentioned that the gossip that arises from a demotion trumps the drama that would happen if demotion reasons were announced, I disagree completely. If the demoted person wants to handle that drama by letting others know why he was demoted, fine. But it makes no sense to make that choice for the person.
  9. We found some things that need to be changed in the new version. Map suggestion pending these changes.
  10. New Name

    Be my prodigy excellenté
  11. 11/28/19 Pulled the Ghost plugin from the server until we can patch this exploit.
  12. Plugin removed temporarily while we investigate this. Thanks for the heads up
  13. !unredie !es Temporary workaround ^
  14. Oh damn I was hoping you'd have a list of the secrets on this new version of this map
  15. Kowalski, analysis.
  16. The official answer to this debate: "Bed" is the order. "or dead" is filler that means nothing. You must follow the order and be on your bed, but you cannot be KOSd if you aren't on your bed and are not blatantly rebelling. yeet
  17. Taking a look, will have a response today. Thank you @TheZZL for providing a detailed analysis of the map's secrets... saves us a ton of time
  18. 11/25/19 CT ranks now display as a prefix on the player's name on the scoreboard . Note: this will overwrite any existing CSGO-set-clan-tag you may have. Example: "SG Jailbreak fantastic" will become "(Sergeant) fantastic" while playing as CT, and then it will reset to your normal clan-tag when you play as T. The /cttop command will now display the leaderboard menu items as: "(#1) | Player_name | Private | 0 minutes". The /ranks command will now convert the time required in minutes to days. Example: "Sergeant (720 minutes -> 0.5 days)" The leaderboard now shows the top 100 players instead of only 50. Thank you @IntenseFajita for the suggestion and development of these changes! A feedback thread will come shortly.
  19. We're in the middle of patching something and that was a side effect of this patch. We're still working on it. Rest assured your calladmins are still going through. Give me a bit and I'll fix that.
  20. I definitely agree with spawn camping being a huge issue that narrows the focus of Surf DM and heavily discourages new players from being able to get credits. However, now that spawn protection has been fixed and the player has 7 seconds to dip out, would you agree that spawn camping is likely an issue that would take care of itself as there wouldn't be anyone to spawn kill? Or perhaps we could entertain lengthening that time if there isn't enough time for the player to get away. Personally I think it adds a burden to the admins that could potentially be resolved just by having spawn protection fixed (as it is now), but I don't have much experience with Surf DM or its ecosystem so feel free to disagree .
  21. Unpacked map is too large for our server so it won't work. Thanks for the suggestion though!
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