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Gentoo

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Everything posted by Gentoo

  1. Stop calling. I'm not paying your mom's child support. You're not my kid.

  2. +rep very friendly and has a fire SoundCloud!!!

  3. Bowlcut status: trimmed

  4. TL;DR - we're speedrunning Minecraft to pay for Drippy's chemo
  5. Could you provide some more details on this? Would they respawn where they died or at spawn? Would they have any items that they had purchased while last alive, including Kevlar/radar/mines. Would they keep their credits from when they were last alive? Would this have to be targeted at a corpse/player name or would it be random/last killed? Would their name show up as unIDed and alive again?
  6. Oh! Fuck! Shit! Bitch! Young Sheck Wes and I'm getting really rich (ching-ching) See how I caught it 'cause I'm really with the shits (bang-bang) https://www.steam-gamers.net/forum/showthread.php?t=84325 We've got a thread for these types of things, homie.
  7. I was curious if there's a specific reason why certain threads are closed. It would make sense to me that heated threads that aren't going anywhere get closed to resolve conflict. It also makes sense to close rejected Admin Apps and Ban Appeals obviously. It doesn't make sense to me why certain suggestions, rules discussions, etc. would be closed. Suggestions have tags to mark if the idea is being reviewed, accepted, or rejected; since they are already answered in the tags, they could be left open for people to give input on applied suggestions, or share ways in which rejected suggestions could be feasibly implemented including sharing links to existing plugins. Similarly, and more importantly, I feel, rules discussions have tags to show if a question has been answered. People may have related or similar questions that could be asked in the context of the thread rather than making a new thread. There also seems to be a small number of questions that have been answered improperly; the person answering may have misinterpreted the question and now OP must duplicate their thread to have it answered properly. I would understand locking threads of answered questions to prevent them from derailing, obscuring the "official" answer, but I think we'd be better off adding a way to highlight these "official" answers and leaving threads open to discussion.
  8. First of all I am 15 years old, second I do have a right to speak my mind on this server, and if your going to be upset about me using irony you're stupid. If you are that dumb to know it was not a joke I don't even think you're at a mental age to be speaking about this my friend. Also I am in the top 100 in my state for speech and debate. Which is why I feel I can talk about these things. So don't come at me acting you have more knowledge in these things. So maybe go and read some more vice and cnn acting like you're superior. Go read buzzfeed and "act" like you have knowledge in these sort of things. Pick up a news paper and educate yourself prick.

  9. I changed my number, stop calling me

    Google me if you wanna see but don't bother me

  10. How the fuck are you going to unstack if you can't see the people you're stacked inside.
  11. We answer questions to the best of our ability based on our knowledge of how the rules apply. The people with orange names, like Ned, always have the final say on rules discussions, and will be what we base our admining off of.
  12. Like the new haircut

  13. @Im Sad @Ned @DancingMoonLight I'm rarted and clicked quote instead of edit
  14. There's always been a certain coverall in the rules for killing someone off of sound logic, such as when you ID all bodies and determine there is only one player left proven. This, I believe, would fall under that category. The Detective would be in full right to kill the player weilding a foreign m4a1s, but is welcome to ask them who's it is, just like of they are holding an AWP. The burden falls on to players here to announce when they have picked up a Ts weapon.
  15. I think the ring concept works best because it shows you where the player is without outright telling you who or giving you wallhacks. I just think the frequency and reliability need to be buffed a bit, but I think the TTT team had something in the works about this. It was also discussed previously whether the color of the ring should be changed, as red tends to make people think that the person is always a T, rather than just the victims killer, but I don't remember what became of the conversation. As a detective, you are in charge of determining who your DNA is on, and which body it came from. You should just go around spraying anyone within 10 feet of your red ring. The DNA mechanic, to a certain extent, is designed purposefully ambiguous to keep Detectives from being overpowered. I don't think DNA will ever be implemented in a way that outlines the player, because that would show you the player model of the perpetrator, drastically narrowing your suspects.
  16. I for one think it's good to have loose ends tied up, especially when it gives someone closure that their suggestion has at least been looked at. I would assume that the CAs at least confer with someone before closing these.
  17. I play on a Thinkpad t420 and my game lags sometimes. I think your server might be broken. Seriously tho, due to the size and optimizations of our maps, as well as the sheer volume of players, you are likely to take significant performance hits compared to a 10 person mm on Dust 2 for example.
  18. Can anyone think of a reasonable use for flashbangs as a CT? Afaik they are only available in Ts cells, so I don't think it would be unreasonable just to block CTs from picking them up at all to prevent griefing.
  19. Apparently Johnny Test raises brainlets that don't know how to embed videos properly. [video=youtube_share;pXtYNQqpND8]
  20. It's only with certain skins though afaik. I'd say ditch the gloves if it can't be fixed, as people are more likely to care about player models.
  21. How much did you pay him to post this? @Noctember In all seriousness, what would this event entail? I don't think it would be that difficult just to nominate the map and get the vote passed if that many people are in support of this.
  22. Congrats @delirium
  23. I would actually think this isn't the case. I don't think people take death games into much of a consideration when voting for map. For instance, Spy v Spy has become everyone's new favorite map. The map is loaded with deathgames, is pure untextured eye cancer, and has a fairly shit layout. It would seem odd why people would consider playing it, until you notice that it has arguably the easiest layout to learn, as well as very simple secrets (just vents and secret walls, no codes or invisible buttons.). We also have maps such as future that nobody wants to play. This is considered to be another Razer derivative. The map is beautifully textured and dressed, with a considerably designed traffic flow as well as complex secrets. The problem? It's confusing as all hell. The layout isn't terrible by any means, and the map is rather large and accommodating to our population, but it takes more than 30 seconds to learn so people just RTV it.
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